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Screend00rzombie
Rising Hotshot
1 day ago

PvZ heroes balance change ideas (Sneaky class)

Imp: gains +1 health and other imps have +1 health 

smoke bomb: gains moves zombie also gains +1 health

Fiahy imp: gains when destroyed conjure an imp and it gains amphibious

Smelly zombie: gains when revealed zombies next door gain deadly

Swabbie: gains when played all other imps get +1 health

Zombie chicken: gains when this moves it gets +1 health this turn

graveyard: gains when a zombie is revealed from a grave it gets +1 health as well as +1 strength

barrel of barrels: gains conjured barrel costs 1 less

hot dog imp: gains +1 health

Ice pirate: gains +1 health and when this destroys a plant conjure a pirate

frosty mushtache: gains conjured mustache gets +1/+1

Stealth imp: gains +1 health and when revealed conjure a smoke bomb

Firefighter: costs 2 less gets -2/-2 loses gravestone and gains bounced zombie costs 1 less

Cosmic imp: gains +2 strength

Space pirate: gains when destroyed conjure a pet it gets anti-hero 2

Barrel Roller: gains +1 strength

Blowgun imp: gains +1/+1 and bounced plant costs 2 more

Surprised gargantuar: gains when this damages the plant hero conjure a party card it gets +1/+1

walrus rider: gets +1/+1 and when this damages the plant hero conjure a pet

dr spacetime: loses 1 health

tomb raiser: gains +1 health loses 1 strength gains when destroyed conjure a zombie it gains gravestone

captain flameface: gains gravestone

Zombie high diver: gains +1/+1

Trapper zombie: gains +1 health and whenever a plant dies in a zombie environment draw a card

 

 

 

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