Re: Tierlists (Votes and Opinion) - Heroes & Classes - S3
Cool idea, let me be the first one to reply.
ZOMBIES - CLASSES
Beasty score: 8 (Good removal and sustain in fights).
Brainy score: 7 (Good if you can get ahead with extra brains but meh otherwise).
Crazy score: 9 (Insane way to sneak damage to your oponent).
Hearty score: 7 (Good defensive cards, but can rarely win you a game besided full sport decks).
Sneaky score: 9 (The class that has everything. Freezes, bounces, Gravestones, strikethrough, etc).
PLANTS - CLASSES
Guardian score: 10 (Lots of conjuring, extra health and board control cards).
Kabloom score: 9 (Excellent if you win the early turns, falls a little bit later on).
Mega Growth score: 10 (YOU get a big card, and YOU get a big card, and YOU conjure legendary cards, and YOU get a big card...)
Smarty score: 7 (Their best cards are the most expensive ones. Not really a class affordable for begginers).
Solar scor: 10 (Tons of healing, strikethrough damage and early game).
ZOMBIES - HEROES
Brain Freeze score: 7 (Haven't played him much, but haven't seen him around either for quite some time now).
Electric Boogaloo score: 9 (Excelent dancing or gargantuar decks that you can craft with few resources).
Huge Gigantacus score: 8? (It's pretty much a Impfinity V2, just with more environments).
Immorticia score: 8 (Can afford many buffs with its brainy class).
Impfinity score: 8 (The Imp decks aren't as strong as they were before (at least for me) but they are still pretty annoying).
Naptuna score: 7 (I think there are better decks out there).
Prof. Brainstorm score: 9 (Can afford many damage cards with its brainy class).
Rustbolt score: 9 (Can ramp up pretty well, but I think it is better on a defensive type of deck).
Super Brainz score: 9 (Can play as many cards as he wants and draw even more).
The Smash score: 8 (Can buff the health of Beast decks, use Gargantuar or even sport decks. However, lacks card draw to sustain the pressure).
Z- Mech score: 7 (I think the Hearty class holds him off to achieve greater things like Prof. Brainstorm or Boogaloo).
PLANTS - HEROES
Beta Carotina score: 8 (Good in bean decks basically, but meh in everything else).
Captain Combustible score: 9 (Damage. Damage and buffs everywhere).
Chompzilla score: 10 (Can buff their already annoying cards, heal and draw even more annoying cards).
Citron score: 8 (Same as with Beta Carrotina).
Grass Knuckles score: 9 (One of my favorites. Map control, buffs, card draw and lots of damage).
Green Shadow score: 9 (A very flexible and standart pick).
Nightcap score: 8 (Both Solar Flare and Capt. Combustible can do better things).
Rose score: 9 (Good control deck, but hard to use. Lots of healing, removal and transformation).
Solar Flare score: 10 (Lots of damage, no matter the deck she uses).
Spudow score: 7 (Same thing as Brain Freeze).
Wall-knight score: 10 (Can be a good aggro deck, but shines in control decks. Lots of conjuring, heals and board control).