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Re: Upgrades Discussion: Scientist Upgrades!

@TheSprinter85 Evolution: this is pretty situational as it can dissapate when you get to the front lines.

Reflexive: this can be broken as it allows you to tunnel your heal target rather than break off to save yourself.

Precision: allows for better ranged combat which is solid for scientist.

Dolphin blasting: how dare you stand where he once stood. No dolphin and treat reloads 0/10.

Reanimate: the sticky healy thing is already powerful and scientist has a faster revive rate and combining this to together is a pain to fight.

Diffusion: makes a greatly powerful ability even better.

Materialize: restoring ammo with instant activation warps is ops as scientist can panic spam his stupidly effective warps and regain all his ammo by the time he reaches you.

Wormhole: ah yes because bfn's stupidly powerful warps deserve to be even more powerful. They were even going to give him a 4th warp because screw it!

Power wash: This actually gives a purpose to aiming while using healing hose.

Cpr: helps critically injured teammates which is actually a decent strategy but why isnt this some kind of base mechaninc like in tf2 where injured teammates after a set time get "crit healed" where it's momentarily boosted by 3 times if they haven't been touched since.
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