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Anonymous's avatar
Anonymous
9 years ago

Re: Useless hero abilities


@jaydabbler wrote:

1) Whirlwind --> agreed
2) Bubble Up --> amazing in most situations. you are definitely doing it wrong
3) Root Wall --> amazing in most situations. you are definitely doing it wrong
4) Dolphinado --> agreed - except it has PET DECK synergy

5) Rock wall --> this is nearly ALWAYS useful. you are using it wrong
6) Posessed --> this is actually one of the best superpowers. you must be using it wrong. put it on a deadly plant, or a gargantuar. especially since it is a trick and the plant hero won't see it coming.


I'm not only talking about my own game play, I have not see them being used vs me as strong cards either.

6 Replies

  • In what league are you?

    I see all the things I've listed in 80% of my games.

    (Right now I'm in Taco League, lvl 40)

  • Anonymous's avatar
    Anonymous
    9 years ago

    Ultimate. I climbed 0-->50 in 3-4 weeks

  • That's exactly what I was trying to tell. Many beastly zombies play Smashing Gargantuar on turn 5. If you have the Whirlwind superpower, you use it and you still have 4 suns to play whatever you want. (almost like a free turn).

    Or many players spent their 3rd turn buffing their 1st/2nd turn card (with Vitamin-Z or Fertilize). You Whirlwind it back, and you can play whatever you want.

    If you really have reached Ultimate League, you should know that. I'm surprised how you keep complaining about how a card can be "useless".

    That's something people at low rank usually do.

  • 1. both of your examples assume there is only one zombie on the board

    2. you may gain a turn advantage, but you lose a card advantage.

  • Anonymous's avatar
    Anonymous
    9 years ago

    @Azombioso wrote:

    That's exactly what I was trying to tell. Many beastly zombies play Smashing Gargantuar on turn 5. If you have the Whirlwind superpower, you use it and you still have 4 suns to play whatever you want. (almost like a free turn).

    Or many players spent their 3rd turn buffing their 1st/2nd turn card (with Vitamin-Z or Fertilize). You Whirlwind it back, and you can play whatever you want.

    If you really have reached Ultimate League, you should know that. I'm surprised how you keep complaining about how a card can be "useless".

    That's something people at low rank usually do.


    Maybe I reached ultimate league because I understand flaws of the game and avoid them, unlike you.


  • How a card that you say it's "useless" can be considered a game "flaw"?

    It's not like it's bugged or something, the card is doing what it is supposed to do.

    @jaydabbler

    1.- THAT is when you are supposed to play this card. If you play it on a full board, of course you are going to think it's effect it's useless.

    2.- Yes, but you gain tempo advantage, and that's what the game is all about. You bounce a zombie/plant that would definitely kill you (Strikethrough, for example), or you bounce a zombie/plant that prevents you from getting letal (Undying Pharaoh, Soul Patch)

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