@Unfadeable777 he hits not registering at close range on rose isn't not an errore. It wasn't display on patch note, but seems was intended to be, to take her away from the frontline...
well they did two things to keep her away from the frontline.. hp and homing nerf too.
So its' okay to give her HP back.
Zombies are not that op, more likely atm there are some plants that struggle like sunflowers, cactuses and rose, because they lack survavibility option against the common major threats in the moment.
Players are encouraged to play Corn instead of others (on console) because he has enough damage to do all by himself, and has a way to survive alone with husk hop, while other immobile plants just can't.
Citron has delay on his spells and can't do all by himself, Cactus have to rely on mines, Sunflowers need someone to protect him and Rose with the HP nerf need to stay very back from every fights.
The Kernel abuse in this situation was an handicap for the plant because Scientists now can be more accessibile in this situation.
Plants meta atm is mostly handicapped by a lack of a chat text. If they want to win they need a very good team compsotion.
On PC i often win and by far the team is crearly more balanced.
Citrons and Chompers (even with their bad flaws) are still decent against some meta zombies at the moment, and whenever i play Citron my interest is always stay near a sunflower, because i know she is the most weak and vulnerable plant.
Players should be addressed to pick properly, and most important these plants should have more ways to survive alone.
Rose with HP buff can activate Enigma before die to a scientists, problem is now cactus and sunflowers imho.
Maybe a fix to the time delay or increased range of potato mines activation would solve cactus problem.. for the sunflower i suggested in my thread some survivability options.