Re: Wishlist for the Last Patch!
@TheSprinter85 Great post & one I'd encourage people to add to, rather than creating multiple posts on the subjects - as you know, more notice is paid to posts that have lots of replies, me toos & xp 🙃
Being sadly realistic, I don't think you will get another map, damage drop-off (which has been asked for so many times) or any major upgrade or PvP reworks.
Making the PvE regions more playable would be nice, but again even back as far as last Autumn, there had been requests to enable resetting progress or more features & nothing happened, so I think this is unlikely as well.
Re Ice Lettuce : while I agree it's unfair for the Plants to be a character down & sad that Ice Lettuce looks close to completion, it looks to me as if the devs simply don't have the time & resouces to finish it, put it live & carry out the necessary balancing to both the character itself AND the rest of the characters impacted by how it performs in-game.
AI tweaking is a MUST & one they've said they'll address, so I'd encourage everyone to provide feedback on that when it happens and the crucial character balancing on the characters already in the game.
The team also need to ensure that re-running the old prize maps runs successfully for those who had only partly completed it before - you really don't want a situation where the recognition of previous progress doesn't work properly.
Re currency conversion, I think this would be an amazing addition & one I've always supported but it's been requested sooo many times & I think it unlikely there will be one set up, because EA will hope to still make a little money from micro-transactions... 😖
Having given it a little more thought as well, it's possible that a system to easily convert the millions of coins some players have to rainbow stars might actually have a NEGATIVE impact on player numbers going forward - missing Rux items will be a big incentive for some people to keep playing & if it's too easy, they'll disappear quickly but on the other hand it being too difficult has already put a lot of people off trying....
If everyone wanted to push for a conversion system, I think it would be better to have one for converting prize bulbs to rainbow stars, as prize bulbs will be completely redundant to anyone who had completed the prize maps first time around.
Another idea is to perhaps ask that the daily challenges & character challenges are tweaked to allow people to choose whether they get prize bulbs or rainbow stars as a reward. The Rux items are so pricey that even if these were made one-for-one, it would still take a long time to earn all of the customisations & some players would still go down the micro-transaction route.
Sorry for the long reply, but in all honesty I don't think I can offer any more help in the BFN forum & am unlikely to be back in unless tagged or pm'd - which people are welcome to do if a need arises, such as keeping @Gormey under control 😜
All the very best of luck to you all, in-game & irl 🌻🧟♀️🌹🧟♂️
Being sadly realistic, I don't think you will get another map, damage drop-off (which has been asked for so many times) or any major upgrade or PvP reworks.
Making the PvE regions more playable would be nice, but again even back as far as last Autumn, there had been requests to enable resetting progress or more features & nothing happened, so I think this is unlikely as well.
Re Ice Lettuce : while I agree it's unfair for the Plants to be a character down & sad that Ice Lettuce looks close to completion, it looks to me as if the devs simply don't have the time & resouces to finish it, put it live & carry out the necessary balancing to both the character itself AND the rest of the characters impacted by how it performs in-game.
AI tweaking is a MUST & one they've said they'll address, so I'd encourage everyone to provide feedback on that when it happens and the crucial character balancing on the characters already in the game.
The team also need to ensure that re-running the old prize maps runs successfully for those who had only partly completed it before - you really don't want a situation where the recognition of previous progress doesn't work properly.
Re currency conversion, I think this would be an amazing addition & one I've always supported but it's been requested sooo many times & I think it unlikely there will be one set up, because EA will hope to still make a little money from micro-transactions... 😖
Having given it a little more thought as well, it's possible that a system to easily convert the millions of coins some players have to rainbow stars might actually have a NEGATIVE impact on player numbers going forward - missing Rux items will be a big incentive for some people to keep playing & if it's too easy, they'll disappear quickly but on the other hand it being too difficult has already put a lot of people off trying....
If everyone wanted to push for a conversion system, I think it would be better to have one for converting prize bulbs to rainbow stars, as prize bulbs will be completely redundant to anyone who had completed the prize maps first time around.
Another idea is to perhaps ask that the daily challenges & character challenges are tweaked to allow people to choose whether they get prize bulbs or rainbow stars as a reward. The Rux items are so pricey that even if these were made one-for-one, it would still take a long time to earn all of the customisations & some players would still go down the micro-transaction route.
Sorry for the long reply, but in all honesty I don't think I can offer any more help in the BFN forum & am unlikely to be back in unless tagged or pm'd - which people are welcome to do if a need arises, such as keeping @Gormey under control 😜
All the very best of luck to you all, in-game & irl 🌻🧟♀️🌹🧟♂️