12 years ago
Recent Nerf/Buffs Review
After the dlc there has been a few adjustments that I feel like I should express my opinion on. Feel feel to express your opinion on the recent nerf/buffs in this game. All-Star: All of the nerfs a...
Just going to reply directly from class-to-class instead of quoting the whole thing.
All-Star: Agreed here. The Hockey/Baseball star should definitley see a buff to their pre-overheat time and perhaps damage. 3 seconds with a difficult-to-aim weapon before cooldown is not very good along with their lackluster damage towards the original All-star. The wrestling star could use a slight buff to fire-rate as well.
Cactus: The Camo Cactus can still two-shot and instakill non All-star classes on full/half health from all ranges, so I think she is still(now) pretty balanced. (Definitley the instakill on half health, god I hate that.) The issue with the Camo cactus is/was that she, like I said in the Berry shooter thread, that she as a whole throws off the flow of the game. Her insane range and damage makes you able to pick off players miles away while most other classes, more importantly the zombies, are mostly close/mid combat based.
She is also still balanced towards the Future cactus because her charge slows the future cacti down, takes time to prepare and makes her a flippin' light bulb to everyone. The Camo cactus could simply stay hidden and put out almost the same burst damage to no loss other than her somewhat reduced effectiveness at closer encounters.
On another note: Freeze in Hell, Fire cactus. 😕mileytongue:
Chomper: Nothing to say here. Two weaker variants got a buff. Everything is good.
Doomy: Agreed.
PeaShooter: Agreed. And, uh. NERF ALL DA BERRY SHOOTUHZ. DO IT NOW!!!1!oneone
Scientist: Scientists nerf was as you said very un-needed. To do that massive 80-ish damage with the goo blaster the player needed to stand right beside an enemy plant which definitley justifies the risk and slow fire-rate the stock Scientist currently has. (The dolphin blaster can do more DPS as it is, so...) Chemists nerf was eh, didnt really see it much at first as a now PC player. But I have felt alot that his range was nerfed a small-but-lethal bit along with the cone tightened which makes him a bit annoying to use.
Also the Astronaut(wut?) can be really terrifying on PC. Trust me.
Foot Soldier: Havent checked out Arctic trooper yet. Camo Ranger now feels a bit lackluster but still stands up to punch, everything thats left now is the Super commando which does need a slight nerf to his damage output.
Sunflower: Fire flower is really annoying with the fire status effect as it is, she shouldnt have gotten a damage buff. Something as powerful as fire shouldnt even be on a healer class, even if it does make a funny reference or two.
That is all.
Hey guys, it may comfort you to know that you've been heard. Read this tweet from Chris Fox, game designer at PopCap:
Thanks to everyone who reached out to me with balance feedback today. We hear you! (especially about the Berry Shooter)