rose class alternate ability ideas
alternate ability for Time Snare would be a dome kind of thing red colored going around rose and a few teammates about the radius of an imp bomb
Time Snare would be an offensive support ability you would want to use from outside the garden from far
stopping zombies making them for easy kills for your teammates
and the dome would be a defensive ability that will only work around you
so for example you would need to go inside the garden with a rose which is a high risk move
and then you could use the dome for protection making it a high risk high reward move
you could also use it while building teleporters
or just in any fight if you are under heavy fire
just a question of how much HP this dome will have deflecting incoming shots
another alternate ability would be for Goatify
instead of turning a zombie into a goat you could summon a huge goat to fight for you it will stay close to you and follow you around for a few seconds
it will be like that huge goat you fight on the zombie single campaign something like that
it will go together with the protective dome ability
you could protect yourself and at the same time summon this goat to fight the superbrains that just jumped on you
with those new abilities you will have a nice balance between defensive and offensive
rose is a magician so conjuring a protective dome around her makes sense and also summoning a goat to fight for her
as for Arcane Enigma its like the scientist energy warp
so maybe she could have an alternate ability that will be more like a scientist warp
something like the cheesy warp from GW1 where it would do explosive damage together with the warp
so you would trade energy warp with pulses of damage for a single warp with long range that does damage to anything in its path