Forum Discussion
So you want a buff for a zombie and nerf 2 plants (chomper and pea shooter, in your other post). You do know the consensus is that the zombies are overall the better group.
- 6 years ago
@GohanV1233 I agree with your post but the game favors Zombies at the moment and making Scientist more capable of fragging would further exacerbate this issue. Not to mention, we’d have to remove 1-2 warps, if he could kill quicker otherwise, he’d be a monster.
Side note: I’ve had people 2-3 shot me with Scientist and it feels like it takes me 20 shots to kill anyone. 🥺. I feel your pain.
- 6 years ago@spIash_damage I feel the same way- I seem to be easily and quickly vanquished by Scientists but when playing as a Scientist I can't seem to vanquish anyone. After being something of a monster with Scientist in GW2 I now feel like I'm rubbish with him if I'm not playing him strictly as Support.
- 6 years ago
@realitysquared wrote:
@spIash_damageI feel the same way- I seem to be easily and quickly vanquished by Scientists but when playing as a Scientist I can't seem to vanquish anyone. After being something of a monster with Scientist in GW2 I now feel like I'm rubbish with him if I'm not playing him strictly as Support.I was scary with Scientist in GW2 and loathe him now. I just wish him and Chomper could revert to their former selves. 🥺
- 6 years ago@mikepal19 So, I’m only stating what I feel that’s necessary specifically what characters that needs a few buffs and nerfs from my experiences and I find that both sides have certain characters that are little too strong.
- DoomEternalHype6 years agoNew Hotshot
maybe muzzle flash damage like citron?
- 6 years ago
Scientist had muzzle flash in the GW games so I don’t know why it was changed in this game. If Scientist gets any increases to damage output, they really need to add a startup to Warp like in GW1 and 2. Warp should be used to close in on allies and enemies, not get out of jail free, especially since he gets 3 of them now.