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Final verdict: the upgrade just isn’t for me. I’ve put it on my #2 loadout but will only use it under extenuating circumstances (if I’m stuck on the 7th round of BA and my enemies only have non-melee characters to play against).
The shield isn’t worth it for me because the price is too high when the ROF is so slow.
I'm just 4 stars away from getting it... auch well at least its a wee change and something new to play with 😃
- Iron_Guard86 years agoLegend
I've got a long way to go myself, I should unlock the Imp legendary hat tonight (I'm not bee-lining for it, I'm finished each page before moving on). I'm very glad for your report @spIash_damage as it sounds like it's not a pay to win upgrade but a personal choice one and that's fantastic news to be sure. I'm looking forward to more of these if this is the standard.
- 6 years ago
I still haven't played with this upgrade but from what I've seen the upgrade would probably be more interesting if you could keep your standard rate of fire.
I'd like to see this upgrade divided into two parts:
- Shield (4 points)
- Commado Corn (0 Points)
I still think that playing with the upgrades which are actually imitating variants should be equipable for no costs at all.
- 6 years ago
@ippig wrote:I still haven't played with this upgrade but from what I've seen the upgrade would probably be more interesting if you could keep your standard rate of fire.
I'd like to see this upgrade divided into two parts:
- Shield (4 points)
- Commado Corn (0 Points)
I still think that playing with the upgrades which are actually imitating variants should be equipable for no costs at all.
I think the problem lies with the existing upgrade that increases ROF for critical vanquishes that costs 3 slots. Shielding and rapid fire of 11hp is scary. I think critical shots inflict 13 HPs, too.
That said, I LOVE that idea, if there was a way to work around what I’ve expressed.
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