Forum Discussion
@stukapookaI hear you. In both GW games and BfN, we have 'Capture the taco stand' and 'capture the secret cabin'. In OW, it's 'capture point A'. I can barely tell OW maps apart without seeing specific things like Cherry Trees on Hanamura, in GW 1, 2 and BfN, all the maps have their own flavor, even if some are similar to each other, no one is going to mix Tourist Trap Island with Peachy District!
All these games share some similarities for sure, and some of the OW/BfN parallels are more blatant than others (engineer and Junkrat is a big one). I do like BfN more than OW, that's for sure. But I liked it better when the GW games stood out further from the pack.
- benn1nat0r5 years agoSeasoned Ace@stukapooka Personally, I think the maps are one of gw2’s flaws. I like the maps in BfN and gw1 way more.
- stukapooka5 years agoLegend
@benn1nat0rI respect your opinion and like gw1 maps the most (gw1 turf, gw2 non turf) but in my opinion bfn maps sucked absoulte balls in terms of design, verticality, and sense of scale
- Iron_Guard85 years agoLegend
I like GW1's the most, and 2's a close second overall. Frontline Fighters in GW2 is one of the best maps I've seen ever. BfN's TT maps are a little less exciting to play on although my least favorite map is Time Park in GW2, way too easy to camp in certain modes.
BfN maps feel more 'normal' than the others as while the characters are more cartoony, the world is less so (just look at the cars and vans in the 3 games to see what I mean), and less exciting for me.
Edit: And while I don't hate pushing payloads, there's too many of them in BfN.