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I have always noticed that BFN had some unncessary changes when you compare those features to GW2, such as the significant shield and healing buffs. For instance, the toughness of shields and healing rate were made much more powerful compared to the previous shooters. Lots of modes were removed from GW and GW2 and were not added to BFN and I cannot see why at least most of these modes remained.
I can really see why the game's rushed release and the unnecessary direction that the developers went for when making this game, as a whole led to the downfall of the game. I do not know about the entire shooter series, however I am really hoping that this is not the case. I think that EA should give the shooter series another try, because the first 2 games were popular, performed well as a whole and even though BFN can be somewhat thought as a mistake, in terms of unnecessary changes which led to the game's downfall, BFN still seems to have a decent player base despite all of the issues in the game. I can deal with the game occassionally crashing, it will not simply stop me from playing the game. If EA creates another shooter and it performs well, this can mostly make up for BFN and its downfall. I would probably still play BFN though sometimes!
Despite all this, though, I might as well point out that I still really enjoy BFN.
@TheSprinter85There were also a lot of bad changes to the gamemodes like suburbination point changes which kill any incentive to play them as you always are going to lose the moment the other team gains the second point and you can never climb back out. Sprinting derailed gnome bomb as every carrier is easily intercepted and not all of them were created equal. 8v8 makes vanquished confirmed a drawn out slog. It's a shame as even in the rather small numbered gw1 gnome bomb/suburbination games can be rather tight and fun games even at 2v3s.
We even have less non turf maps than gw1 and none of the extra modes from gw2 were added or the return of taco bandits.
I would love to see another game that builds off of the gw games but given that popcap vancouver changed into motive and lost a ton of developers so a gw3 would most likely need to be by an entirely new team.
- TheSprinter854 years agoHero
@stukapooka I did actually forget about some of those changes, however these are great examples of some unnecessary changes that BFN added to the game. Modes like Suburbination and Gnome Bomb seemed fine in GW2 and BFN did not make them any better.
Having another shooter, as I have said a lot now, would be nice, but, as you say, I cannot see how this would be possible as the developers of GW2 and BFN as they have all left the studio now, unless a new studio was to create it.
- 4 years ago
I just returned a bit to play some Ops in BfN and noticed once again how dreadful the gameplay is. Even Ops is weak with missing difficulty settings and predefined spots. I feel like i am constantly under water. The feedback the game gives and how everything reacts just makes me hate the game. And on top of that has everything that was already bad been nerfed into the ground just to appeal to the lowest denominator. Now even 3 Weeds can bash my Explosive Barrel away before it goes off.
And apparenlty they even left some bugs as gift. As i leveled my last characters to Mastrer i noticed i can't use skills they have. They tell me they unlock at a certain level but i reached Master already.:
It was all just changes nobody needed. Instead of fixing the issues GW2 had they went overboard and softened everything. I pointed out plenty of problems GW2 had. Especially the collision around terrain. And i can see the good ideas here. We even got some anti-cheat. But as a fast paced shooter it fails. If i wanted to play Overwatch i would just do that. This whole mess reminds me of an identity crysis.
I will download GW2 again just to get the feel for proper feedback and Ops again.
- Iron_Guard84 years agoLegend
@Screion haven't seen you in a while! Glad for your input!
I recall your posts about GW2 and have to agree; it's not perfect but it was fun to play even with its issues, whereas BfN is only ok at best, and feels unfinished in so many ways. The anti-cheat is one of BfN's best features as you say too, can't stand hackers in MP matches as they ruin it and turn new players off, but that's not enough to make up for BfN's deficiencies.
A GW3 that addressed the problems GW2 has while keeping the good bits that made it so enjoyable despite its issues would have been brilliant, and I'd love to see that someday.
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