Spawnable discussion: Bonk choy and Boxer bot
Bonk choy and boxer bot
Bonk choy
Gw description: Makes
up for his lack of range with devastating uppercuts.
Bfn description: Combo punches zombies in close proximity.
Possesses 80 health and uses melee range uppercut attacks.
Has 3 variants. The boo choy:Mummy wraps don't make him stronger. But he sure is spooky. Basket choy:only need one egg...err Bonk Choy in this basket. The legendary Monk choy: Mastering Bonk Choyu Ninjitsu has made him stronger. More health, more damage. Monk choy deals 60 damage combos with the dim makchoy compared to the 40 of stock and he has more health.
Boxer bot
Gw2 description:If you have plants that need punching, Boxer Bot's your machine.
Bfn description:
Combo punches nearby plants.
Has gifted boxer bot variant:
Plants are in for a surprise when they discover what's in these gift boxes.
Identical to bonk choy but he does a 3 punch combo. Ironically, his weapon is called the one two.
Punches fists together when summoned.
Both have a 2 min. cooldown in bfn.
Before we even start I just have something to say:
Seriously why is this character so bad now.
Gw1: this guy was quite the menace to his zombie enemies as he dealt 75 damage per punch resulting in 150 total damage and he ignored armor so he one shot heavily armored zombies like outhouse! He also had plenty of good pot positions allowing him to get cheesy kills on unsuspecting zombies. Often valled the corner choy from what speakers on gw1 call it. However his biggest enemy in both ops and turf was ranged enemies aka player zombies who could shoot him down. He was a balanced character and he shouldve stayed this way.
Gw2: bonk choy was nerfed into the ground. He now does 20 damage per punch resulting in 40 total. He cant even deal with coneheads he's garbage outside of regular browncoats. Monk choys slightly better but he still sucks. Ive seen coneheads solo these pits by being good at dodging lmao.
Bfn: everything I said about gw2 applies here but WORSE! How you may ask? Well at least gw2 bonk choy had some corners to hide behind and he didn't have to deal with tv heads, overheal, shields, no Monk choy to at least be slightly better, terrible enemy spawns, invincible bosses in elite waves, and cooldowns!
You might as well be griefing if you put these guys down in 2 and ops because THEY'RE THAT BAD!
Tldr: gw1 bonk choy was honestly almost perfectly balanced for being a melee character and gw2 nerfing him into the dirt is stupid with the additions of new zombies like z mech and Superbrainz. Bfn is even worse than gw2 in these regards with mechanics like overheal and tv heads removing the vital balance of classes being the ones with the ranged weapons and not the basic ai. The only change I would make to gw1 choy is removing the armor piercing so he doesn't overshadow fume shroom.
Boxer bot: I like this guys look in 2, sad that he is the parrallel to the worst plant in game.
Boxer bot has a 3 punch combo so can they at least give him a faster fire rate to justify it. Seriously there's no reason for the 3rd punch to exist at the moment.