Forum Discussion
10 years ago
@Zaheen1337 wrote:Why do they need to have 350-400 Health anyway?
With so much firepower, it should be 150 topside.
The problem I have with the mech is that it's either overly useful or gets focused and is then made out paper mache as suddenly 5+ plants focus it. Nerfing the mech's health and decreasing the cooldown time is going to result in those two extremes simply happening more often. Sometimes I see Imps never summon their mech because they're afraid of getting focused.
So how do we make the 'mech not OP and not a piece of paper?