@pulseMOD441 wrote:
I love this game but just had a few bits of feedback/suggestions that may or may not have been thought of.
1) I think there needs to be an option to not move a plant/zombie when a card has that action. You could simply tap the character you want to affect and then tap again to keep them where they are.
2) The shield ability should be loosely tied to damage instead of completely random. It should stay in the 1-3 ramge but perhaps taking 1-5 damage gives a random chance of 1-3 slots, 6-10 damage gives a random chance of 2-3 slots and 11+ damage gives 3 slots.
3) Just a thought for a possible new game mode. 2v2 where one person has a trick deck and the other person has a creature deck. Both players would play off the same energy pool. I'm not sure a mode like this could be ranked but I think it could be fun casually to play 2v2.
4) I love the drip feed of new cards via the weekly event but it would be nice to see them release a expansion with a new llant and zombie hero and maybe 50 new cards themed for each hero. Even if they only did this once a year I think that would be enough to add some life to the game. This may already be planned but I couldn't find anything for it.
5) Almost forgot a couple things. I'm sure this one is being fixed but ranked matches should stay in your league. I've been matched up against rank 40+ people consistently when I'm only 19.
6) Emotes would be fun to have. Tap and hold on an empty part of the screen to see a radial of emotes that you can use during the match.
Thoughts?
1) Maybe, I don't see anything wrong with it.  But like someone else said, forcing your opponent to move something is part of the fun of the strategy.
2) Nope.  If it was ever based on damage or "One hit = 1 section charges" or anything like that, then the game would either favor cheap rushes over heavy hitters, or heavy hitters over cheap rushes (respectively).  It's hard to explain, but basically, if the block system was changed like this, then it would limit what types of decks people could create.
3) That sounds really cool, but I'm not sure how it would work.  During the plants phase, can two different players play Plant fighters or Plant tricks simultaneously, or would the Plants phase be split into two different phases, one for each player?
4) There is a confirmed new expansion.  But the only new hero in the game files, Betacarrot, has been scrapped.  So, it's unlikely we're going to get any new heroes, and I'd personally prefer it that way.
5) Popcap/EA is working on that, I think.  They've already said they fixed the match-making issue a bit but it doesn't feel like it.  Still, I don't feel like ranks really represent a player's skill, it's really just "how long they've been playing ranked mode".  So, a Rank 11, generally speaking, has a fair battle against a Rank 50, as long as neither players are P2W.
6) YES YES YES YES YES!  I've been wanting an emote feature for a LONG time.  Here's my suggestion for different emotes (BTW, when plants send an emote, the expression would be on a Sunflower, while Zombie's just have a Basic Zombie):
When you tap the speech bubble in the lower right/left corner, a 3x3 grid of emotes appear.
1: Happy face.
2: GG. (Good game)
3: Sad/Crying face.
4: Angry face.
5: Scared face.
6: A "Nice play!" emote (not sure what it would look like).
7: An impatient face. (For when the opponent is taking too long to play)
8: Evil smirk emote. (For when you are about to make an evil play)
9: Facepalm emote.