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I am not trolling you, and I appreciate your in depth argument. Of course I appreciate the pot buff and the buff to her damage. But I want more versatility. All her upgrades are essentially combat upgraded, speed, reload, damage, clip size, etc. The other let's be honest are all kind of useless and this applies to classes beyond the sunflower. My main point is I want to support more with my sunflower and combat less. There are plenty of all combat all the time classes such as citron and especially corn.
I think it's great that you have people that see things from your point of view, as you can see on this forum there are people that see things from my point of view. Would it really be so bad if there were more options for people that wanted to engage in a more support style of game play.
Furthermore, my pots will get instagibbed unless I set them near a cactus that is sniping. If I take them to a contested zone in suburbination, gnome bomb, turf takeover, etc then my pot gets OBLITERATED right after it's first set of heals drop. compare the health on a pot to the health on a healing station. Also when defending a point sunflowers can get one shot by tackle, imp punt, sticky bomb, gravity bomb + impkata, etc. It makes playing support very difficult. Sure if I want to play back with the cactus I could live and heal all day, that is assuming they need the heal. however supporting objectives is almost impossible as a sunflower.
Don't bother wasting your time replying to people with tunnel vision syndrome.
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