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Agreed that Scientist pretty much eclipses Sunflower. Astronaut with Heal Beam + Heal Bomb is better than the standard Sunflower set-up, because you are trading the borderline useless sunbeam (And now 10 HP) for Warp, a vastly more useful ability. The 10 HP difference can be partly ignored because 90% of the Sunflower's hitbox is her head so she eats more crits than the Scientist.
On top of that, Scientists have real options, like the aggressive shotgun variants and the possibility of taking Heal Station (combined with Heal Bomb and you can do insane AoE healing really fast). The only stand-out for Sunflower is the Vampire variant and that just ate nerfs.
What I find interesting is that a team of AI sunflowers will roll a team of AI scientists handily and consistently. It could be due to differently programmed behavior - compare the heal weed to the heal zombie, for example. The heal zombie is a loyal lackey, while the heal weed laughs at you and goes their own way.
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