Did someone really sayed:
Dont get close to a zoologist?
Oh wait you must be kidding.
A part the fact that Scientist is broken, brainless and actually extremely easy and forgiving to play
(maybe you have not knowledge on what is Op :] ) his entire creation of the zoologist is a BAD and WRONG design.
First:
Plants lack tank/frontline, something zombies are, and whenever i Pick Citron.. and IRON ONE which is the tankiest plant ever i dont get AT ALL why should i get punished from this.
Not only has Burst Potential to kill everyone, but also enough DPS to kill tanks c:
Scientists in first place shouldnt have that MAP PRESSURE and that ZONING and actually are not being used as intended, while being completely safe.
I repeat like i already told in another thread.
Two spammabile consecutive instant long warp with no cooldown.
Scientists damage in order to be a assassin with Counterplay and being used by skilled players with a good decision making should be like this:
- i can join fights with teleports for clearing them low-life people, but can i succeded? my second warp for escape will be in cooldown and i need to get cover in order to have my * safe.
Same kit. Same damage but WITH A BRAIN.
Actually Scientist gameplay:
- Oh there are plants there, teleports behind them, kill them escape, ezpz."
And dont tell me is squishy and if you caugh him from afar is dead cause he has enough movespeed to dodge almost every plants slow-speed bullets and a teleports to make him safer.
Support/healer
Assassin
Good fighter in skirmish with heal ball and heal station
The heal ball is not used cause people just looking for kills, it actually IS THE BEST HEAL by far, you dont even get close to your team-mates and get punished for going out of position but help them from any distance... oh i want to heal my friend with sunflower.. o wait let him die cause there is an electro brainz targeting him c:
The zoologist desing is totally wrong, the only plants lack is a tank frontline and not enought counterplay from low distance fights? (keep in mind that a lot of zombies are super safe and forgiving to play, but you can also play aggressive because they have dash/rocket jumps/warps/jackhammer and so on" and the only counter to this situation is a tank citron and you create a strong burster with a lots of DPS that counter the only accessible strategy to deal with zombies?
PLS. No.