10 years ago
The Plant Struggle Is Real
I don't know why, but over the past several days, where I have mostly been on plant teams during Turf take over, the plants can't seem to win. Not just losing the game, but rarely even making it past...
@tristkiss wrote:@AWMaxSterling Yup, I've experienced that all too well myself, with your team mates not trying to actually capture the base, but just staying as far away as possible and shooting into it. Like they don't understand, you can kill a 1000 times, but you can't win unless you get your butt into that circle!
It's particularly bad on the plants side, and maybe it's because GW1 trained so many players to think of plants as defenders but not really being aggressive.
I don't agree. It's a matter of design. Plants have no offense in the circle because of the design because there isn't a single plant with strong close range potential. Plants shines at mid-long range. They don't have the hp nor the abilities to compete with zombies in a short range fight
Well, yes with the exception of chomper the plants are all long range fighters, because they had the traditional role of defense (stopping the zombies from getting close). Now they are on offense, their skills don't exactly transfer over all that well. Pea would be more effective if they hadn't nerfed his bean bombs. He SHOULD be able to pitch a bomb, clear out the base for at least a few good seconds, and start to turn it before he's killed. But that rarely happens now.
I know the devs wanted to switch it up by putting plants on offense, but maybe they should have left it how it was, or brought in all new plants with better suited skills.