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Good points @stukapooka particularly the ones about the teleporter spawns and the applicability of some of the GW2 character cast. It really is such an appallingly poor thought-out map.
That rushed job of Walnut Hills has its likeness in many of the aspects of BfN; but not to take that discussion up again, as I know that there has been a lengthy debate on the game by you and others over the past year or so.
@ManicMossieIve seen many say it was one of the teams first map for gw1 and I can absolutely buy that idea.
Yeah ive made plenty of posts about bfn and even have a few more coming whenever im not busy with irl stuff. I'll definetly have something for the anniversary of founders on the 4th.
- Iron_Guard83 years agoLegend
@stukapooka @ManicMossie I like Wall-Nut Hills more than you guys do, but it's still my least favorite GW TT map. Besides the finale issues you both mention, it's a sniper's dream at points, and lacks that extra oomph of the others in layout and visual appeal.
I voted for Cactus Canyon in the Twitter poll, although I probably should have voted for Main Street in retrospect. My biggest issue with Cactus Canyon is the tall mesas at the first point, where Peashooters and Foot Soldiers camp you from dizzying heights and it can be a pain to get them off those; once past that point, it's much better though.
We have been discussing a lot over the past couple of years and I've been playing mostly GW2 (some of the other games too, but not as much), to continue to show the flag so that we'll get a new shooter one of these days. We still have lots to talk about, including readdressing issues we've spoken of in the past.
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