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Anonymous's avatar
Anonymous
9 years ago
Approved

This patch is garbage!

They didnt solve the hit detection problem!

plants are still weak!

mobs corn's fire rate is more slow than before patch!

EA and Popcap is garbage company!

I will not buy EA and Popcap's game anymore!

7 Replies

  • They fixed the rubble/tutorial glitch, finally. I maxed out my Sunflower by playing the tutorial every time I logged in for a month.

  • hit detection problem is fixed for me, used to be getting loads of hitmarkers and no damage or like a 250 damage shot and no kill. Now it's all how it should be.

    Plants are only weak when the player is weak.

  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    The patch was bug fixes not character balancing, blame EA , leave popcap out of this

  • You know whats funny when I'm on the plant side I win. When I'm on the zombie side I win 50% of the time. Hit detection has really made it easier for me to vanquish those stupid noob imp players that just spam gravity gernade and impkata. Hit detection was improved but yes is still partially broken. 


  • @smokingcrop wrote:

    hit detection problem is fixed for me, used to be getting loads of hitmarkers and no damage or like a 250 damage shot and no kill. Now it's all how it should be.

    Plants are only weak when the player is weak.



    yup, agreed 😉

  • Anonymous's avatar
    Anonymous
    9 years ago
    Approved

    Hit-Detection might be better. It feels like i'm getting more vanquishes with my long bomb again.

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