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This the only way i won this game, receiving a lot of Wall Nuts, and Jugger Nut (Pure luck), and it was still annoying, because when i put Pecanolith, again, the enemy put a Squirrel Herder, then i received a Mirror Nut, and i feel happy, but them put another f*2%# Squirrel Herder, hahahahaha, but well, the nuts and sunflowers (environment) help me to get 9 suns and Bowling make me win... The Gargantuar with eggs is another nightmare in this game.
I think the real publicity for this game is for Hippity Hop Gargantuar and the Squirrel, not that Fraidy Cat. -.-
- 8 years ago
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- Anonymous8 years agoI had to think about it because I was lucky enough to get the first game. But I took damage early to keep the cat in place and what saved me was a gloom shroom on turn 6. I waited for one turn and was able to clear all but a new cat lady, but made quick work afterwards because of pecanolith.
Could be also that I have a similar deck that I play with, except for the fact that the premades always seem to give us high cost cards to start.
I can recall a few times starting with all cards 4 sun or brains at the minimum, and after swapping the first four that were just as expensive to play. That's what is so frustrating.
I want really badly for them to implement a puzzle mode, maybe even just as an extra in the plant/zombie missions... Would be cool- 8 years ago
i love puzzle modes, but filling the whole week with them would not be the idea either. I would simply like to put a powerful enemy, but you can choose your deck, so it could be a challenge to find the best deck. But currently we are forced to play with a deck that simply depends on luck, and many with an obvious disadvantage, simply to force us to repeat and repeat and thus see '' Ads '' a lot, but the truth is quite boring
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