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I vastly prefer Cacti in GW and GW2, as they aren't so much like Widowmaker from OW, but let's look at these upgrades.
Pressure Point: This is a fun one, especially when sniping clustered low health AI or when a Scientist is healing allies and suddenly you take out 2+ of them with this. Less useful when they don't cluster, and only on crits but at only 2 points it's not a huge investment so generally good.
Mirage: I use this on 2 of my Cactus builds as the visual limitation of scoping it normally has is not my favorite thing to deal with.
Looting: This one sounds better in theory than it turns out to be, although it's far from useless. You burn a lot of ammo when sniping and don't get it back as fast as I'd like with this. It feels a bit overpriced for what you get though.
Calibrated: The charged shot system that BfN snipers use is not my favorite, but one can't deny that being able to get a full charge rapidly is very effective. Expensive ability but worth it if you can consistently get use of it.
Spud Spotting: I use this in my main Cactus build as I love the idea of leaving potato mines around to get vanquishes and to also keep an eye out for zombies. One thing I do really like is BfN's spotting system, and using one of my favorite abilities from all 3 games to do it just makes me appreciate it more.
Popcorn: Highly amusing and while expensive and RNG can mess it up, I love this kind of thing. Spud Spotting + Popcorn eats all your upgrade points but one of my builds is exactly that. Get random potato mines and they can spot! Of course, it would be better if the mines were more like their GW versions where the light didn't make them easier to spot.
Spotlight: More spotting ability which is handy for your team, especially if you hit multiple zombies with shots to light them all up at once. Don't use it a lot myself, but is certainly not a bad upgrade.
Sustenance: I do use this on a build although the drone's wonky flight characteristics in BfN means it's not my main build. Better against low health enemies to keep the drone up for a very long time but as always even a single point of damage against your actual character makes the drone poof.
Alacrity: This got nerfed pretty hard as I recall, and since petal propeller is so hit or miss with it working or not, this thing is no longer worth picking up, even at only 2 points.
Bon Voyage: I love me some potato mines, so should love this, but again, with petal propeller being so buggy, I don't use it anymore. If petal propeller did work properly, this would be a fun one.
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