@PerniciousPeaI don't experience 1, 2, 4, or 5 on PC, but 3-where the game states I caused damage but the target didn't take it is something I encounter in all 3 games unfortunately. It's a netcode issue that I wish they'd have fixed by the time BfN came around.The only shooter where I get booted from multiplayer matches is BfN. I do lose connection to Ops in GW, as the lag can be terrible if I join someone where my ping must be bad to their location as they host the Ops.
I do have other bugs in GW2 though:
- Turret mode bugging out-where it fires your normal weapon while in turret mode instead of the turret mode weapon.
- All-stars stuck reloading when they aren't supposed to reload at all.
- Logging in as a plant in the zombie base.
- Imp-Kata not causing any damage to anyone at certain spots in the backyard.
- Hackers-not a bug per se, but if they used an anti-cheat like BfN does, it would be at least better than it can be.
Despite these issues, GW2 is still a massive success and even today the Reddit links are mostly GW2, although GW and BfN are still posted about, and I'm closing in on 3k hours in it even as I type this, working on quests.Part of why I was more forgiving of BfN's awful launch was how bad GW2 was at its launch, which it mostly recovered from, as we can see today. The gaming industry as a whole really need to stop launching games with so many issues, and I'd like GW3 to learn from the good and bad of all 3 current games and give it time to be solid before its released.