@asabaida I fully agree. I love both GW games and although I do play other multiplayer shooters as well, none of them matched GW for me, I've even uninstalled Overwatch mostly thanks to the downright nasty community that game has these days. That being said, once the most glaring issues (balance and optimization and I include aiming issues in optimization), this game has such massive potential to eclipse both GW games.
Overall the positive I've seen far outweighs the negative and for good reason. There's a few things I miss like variants but most people just played the current strongest one anyway, too many detonation characters, arctic troopers, and others and so few of the variants deemed underwhelming. Having classes be more specific means its easier to get them to focus on the strength of their role without variants of other classes stepping on their toes.
The capsules do feel less rewarding than the sticker packs but with no longer needing consumables, and from what I've seen after spending a bunch on the reward-o-tron, it's not as bad as it may first appear. I would like to see the ability to buy things for specific sides (plants or zombies) and even specific classes rather than just a generic capsule implemented, but my original dislike of the capsules and their high cost, while not totally assuaged, is tempered by the stuff I've gotten. I've gotten 3 legendary hats so far, a volcano for Snapdragon, a clockwork cuckoo for the Acorn, and so far my favorite-the Crow's nest for captain deadbeard. Also since you can get costumes via PvE, you can spend resources on specific, known rewards which I like.
Balance and performance issues are the biggest beefs I've seen with that game and they need to do a better job at balance than they did in GW (mostly 2 but 1 had issues as well), but if they keep this up, they've got a true gem here. Not done with Weirding Woods yet but I already want more PvE zones, they're so well done! (Would love to see those battle chests made at least a little easier though).