What a balance patch should be
I wanted to give this one out and it's because I just want a balance patch to be something creative. And I have made a balance patch just for the Guardian Class for now.
Class: Guardian
Sting Bean
Cost-1
Stats- 1 health 4 health
-Bullseye
-Amphibious
Seashroom
Cost- 1
Stats - 2 health 2 attack
When Played in Water Lane it gets +2 +2 then draw a card.
-Amphibious
-Team-up
Pismachio
Cost-2
Stats- 2 attack 5 health
Gardening Gloves
Cost- 2
Move a Plant. Then the plant cannot be hurt this turn. Conjure a trick.
Jugger Nut
Cost-2
Stats- 2 attack 3 health
Plant Evolution: This gets Shielded and all plants on the lawn gets Armored 1
-Bullseye
-Team up
Cactus
Cost-3
-Bullseye
1 attack 5 bullseye
Before Combat: this plant is moved and gain +1 attack. When this hurts the hero draw a card.
Peanut
Cost-3
Stats- 3 attack 4 health
Start of turn this gets +1 +1
-Armored 1
-Team-up
Steel Magnolia
Cost-3
Stats- 0 attack 3 health
This gives the plants around it+ 2 health
Plant evolution: This gives shielded instead
Grave Buster
Cost-3
Destroy a Gravestone
Pumpkin Shell
Cost-3
Stats- 0 attack 3 health
Fusion: A plant here gets Armored 2 while getting shielded this turn.
Guacodile
Cost-3
Stats- 2 Attack 1 health
When destroyed deal 4 damage on this lane and the zombie hero.
-Bullseye
-Amphibious
Plantern
Cost-4
Stats- 4 attack 4 health
When in an plant environment this gets shielded every turn
-Bullseye
Blockbuster
Cost-5
Stats 3 attack 3 health
Plant Evolution: Destroy Gravestones here and next door
-Bullseye
Doom Shroom
Cost-7
Destroy all plants with 4 or more
Conjure a Mushroom Card