Discrepancy in Challenge Rewards vs. Actual Payout
I’ve noticed an inconsistency in the Rewards/Challenges UI. The interface currently lists the reward as 200 tickets; however, the actual payout is 100 tickets, with the remaining 100 locked behind an optional advertisement. To improve clarity for the players, could the UI be updated to reflect the base reward (100 tickets) versus the bonus? Alternatively, increasing the incentive for the ad-wall (e.g., a 300-ticket total) would make the reward structure feel more balanced. Thanks for looking into this!New Maps
Hi guys, hi EA, im Louis and im a very very older player, I play since i was 10, and now Im 20, I love so much the game and im finishing again pvz2 and I was thinking, would be so nice if I had other maps. I was thinking in something like Space and Ocean stuff. You guys can create a plant that gives oxygen, and that plant can be used in both maps. So one map with aliens and other with mermaid or drowned. I know the ideia its kind of rough, but I know that you guys can make stuff with that.Add an offline mode to Garden Warfare 2
This is something I haven't seen anyone talk about, but if they ever update the game again, they need to add an offline mode. Garden Warfare 2 already has a bunch of singleplayer content, but the game needs an internet connection to even get past the loading screen. So if the servers were shut off one day, all of that would be completely unplayable. They should also do this for GW1, since that has the ops mode.Verification issue “Continue” persists
Nearly a day a half later still cannot verify and play my long awaited game from years ago, this issue is bothering me for one I paid PlayStation plus just to get access to the ea servers which is an annoyance on my bill, another is downloading the game and being met with the verifying phase. My email is lined up my code has a green checkmark. When pressing x on continue as well as using the d pad to go down nothing works. Fix this please 🙏Jugger-nut balance change (Official one)
Jugger-nut Cost - 3 Atk - 3, Health - 3 Armored 1, Bullseye Plant Evolution: All nuts get shielded, draw a card. (There is an unused Jugger-nut animation which may come in handy. Also don't forget to remove Jugger-nut's Team-up, as plants like Pea-nut might need to be a 3 atk, 4 health , Armored 1 and Team-up.)Guardian - Proposed Jugger-nut edit.
Jugger-nut Cost - 3 Atk - 3, Health - 3 Armored 1, Bullseye When played, All nuts get Armored 1. Start of turn, all plants get +1 Hp (There is an unused Jugger-nut animation which may come in handy. Also don't forget to remove Jugger-nut's Team-up, as plants like Pea-nut might need to be a 3/4, Armored 1 and Team-up.)