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If so, I really like that idea. There are a few game modes in hearthstone if like seeing too.
no. not really. At least not here. I already mentioned the concept of "bridge building cards" in an other Thread but the resonsnace was sort of weak. I´d be happy to see the thread alive tho.
Here I just wanted to say that a booster in PvZ:H has a far lower probability to contain no cards of a specific hero at all then in virtually every other tcg. simply because, assuming each class has the same amount of cards, you already have a 50/50 chance to roll your less prefered faction and of these 50% you still got "only" 70% that you can use the card in the class you want to collect cards for.
In the end 7/20 seems like a pretty bad ration to draw a card you can even use. let alone the possibility that the card is even really good.
To be honest PvZ:H does a GREAT job at not printing magma ragers but I still think there should be boosters for 100 gems that contain either 5 plants or zombie cards. Making sure at least your rare is at least in your prefered faction would develop useful metagame much faster. Which is GOOD.
However. Yes. more modes would be fun I think.
- 8 years ago
?? Anyone wanting a pack with a 100% probability of cards specific to a particular hero just needs to go into the Collection page then go to Decks, then pick that hero, then pick a deck they don't have the cards for. It will give you the option to buy a pack for them. Rarity and probability being what it is generally you're getting * cards that you already have, and if you are free to play then it takes forever to build up those 4xLegendary decks that the elite seem to thrive with. But still if you are a proponent of a particular Hero you can slowly fill in the gaps you need in many cases.
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