@xGolden_Warfarex
Challenges has to be the worse possible way to level characters in gaming history, it forces you to play characters you hate and forces you to play characters you hate and like in a way you may not want to.
This is why many didn't level them at all, and that's why people are now irritated about the Unicorn Chomper, if you preferred 'challenges' that weren't hard, just time consuming and in certain game modes actually impossible due to player counts then rule out skip stars completely, that defeats the purpose of having challenges to begin with!
- Kill X Potted Plants: What if nobody ever potted those plants, you could be there for days hoping for someone to do it.
- Kill X Characters when below 20 health: I mean what the heck? What are you going to do, let someone get you to 20 health before you vanish into thin air and scramble to safety whilst holding fire constantly so your health doesn't recharge, in order for you to then magically have certain classes pass your line of fire and die to your bullets before someone else kills them...
Whilst you're doing all these challenges you get all the complete noobs killing you thinking they're the best, taunting you when you die despite you not even shooting at them once.
I couldn't believe it when I realised it was 15 challenges per level and 40 levels per class after level 7. It isn't challenging, it's bloody ridiculous and whichever developer thought that was a good idea needs a slap upside the head. It was fine for 10 levels to unlock a character, but with no reward after that you would have to be insane to bother, and many of the 313 ranked players I came across were telling me to simply skip everything, and that you'd have to be immortal to do some of them. Which then encourages cheating, boosting, and of course tools to help you do both of them and the only people to blame are the developers for trying to increase in game purchases to purchase skip stars.
I can't believe you made this thread, to be honest. Each to their own I guess 🙂