Forum Discussion
16 Replies
- Anonymous10 years ago
@xGolden_Warfarex wrote:
I would like a Gnomiverse map but the problem is would it be G&G or HA? It doesn't seem like it would fit the plants or the zombies but eh it would be amazing.
Maybe better for one of the smaller maps then...
On that note, I'd also like to see more Day & Night versions of maps. Of course, it won't work for all of them (Moon Base Z/Lunar Landing, Zomburbia) but that's no reason not to do it for the others.
- Anonymous10 years ago
I would like more Day and Night versions of maps but wish that when its Day and Night the maps have minor changes made to it so its not exactly the same layout of obstacles and such. (Probably not gonna happen but would make it more interesting for both sides)
Plus Day and Night could work for the maps like on Moon Base Z Asteroids are blocking out the Sun or whatever making it darker making a makeshift night for the map and on Zomburbia the clouds or whatever could be thicker and maybe lights and such are turned off making it more darker.
- Anonymous10 years ago
For G&G, I would like to see either a map based on a savannah, where parts of the map are in tornado storms and wildfire, where the Zombies must reach a secret base which will let the Zombies hypnotize all the animals in the savannah to join their forces, or a gigantic grassy mountain called 'Alpine Summits', where Zombies must climb up it and take out the 'Giga Stump' at the top by cutting it with a saw.
For HA, I would like to see either Main Street or Wall-nut Hills come back as a zombified version of it, except that in Main Street Plants must try and stop a rocket full of Weed Killer being launched into Suburbia, and in Wall-nut Hills Plants must try to get into Crazy Dave's old mansion, which the Zombies have taken over, and I would also like a 'Mech Factory' map, where the Plants must invade a large factory to try and stop the Z-Mechs from being created.
I think a sky map would be awesome for HA, like on the first two stages your climbing up a mountain containing caves and shortcuts etc. Then you jump onto clouds that make it anti gravity (saying that the clouds are bouncy, kind of like in Mario) The stages on the clouds will be on little islands peeking out of the clouds. Then for the last stage, all the zombies go on that big triangle ship thing that you can see in the backyard, and the plants try to shoot it down. The zombies can go in little stations where they may shoot cannonballs back at them. The zombies story is that they were going to track the plants into one area, then trap them, then shoot at them. The ship would have about 10,000 hp. That's just because boss mode seed a bit easy to destroy in the first Gw.
Then I would also want to see a city map by a beach for g and g. You can go inside some of the big buildings. Thats all I could really think of.
I would looooooove to see maps based off of some of the bosses you fight.
Baron von Bats' estate, going through an overgrown front (grave)yard to get up to a spooky mansion. I could easily see this being a Halloween release.
I'd also like to see a map based off of Super Bean.
- Anonymous10 years ago
I think a gnomeinverse map should wait till GW3 because maybe in GW3 maybe it will be all gnomes and the plants and zombies will have to work together, but I'm going ahead of myself aren't I...
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