Forum Discussion
Berry decks don't really need it, or benefit from it that much. Full berry decks rarely even use Berry Angry, since the cards either buff themselves more (HV Currant), or don't want to buff themselves for safety reasons (Strawberrian/Sgt Strongberry). As I mentioned, it's a beatable card right now, but that doesn't make it balanced. If they ever add other useful leafy cards (just like the very powerful berry synergies), then it would really be clear how unbalanced the particular card is.
As it is, it should really cost 8 or 9 sun. Its power and utility is roughly in between a Dragonfruit and Zucchini. It wouldn't be so bad if it just performed one role well. Right now, it's a very powerful plant + a very powerful buff... for 4? If it was a 2/3, that would make it virtually useless without the evolution, but still have its extremely powerful buff which would be pretty well balanced. It's already an above average blocker even without the evolution, almost on par with a Wing Nut. It just has way too much utility for the cost. Most low cost cards just perform 1 task really well, and are sometimes slightly good at something else.
8 or 9 ?!?!?! you're joking right? you must be. It's already too expensive at 4 cost to have enough effect.
The reason it doesn't have a large enough effect is because you would need to have a board AND hand full of plants to make it OP, and the odds of having both are roughly NIL. Usually I manage to play it when I have 2 plants out and maybe two more in my hand. But since it replaces a card in play - I often still only have two plants out and i've spent most of my sun for that turn. this card needed the buff badly
conjecture of a "what if / in the future the leafy tribe gets more cards" is a pointless conversation at this stage.
- Anonymous8 years ago
Well, you have the option to use it at turn 4, or at 8 or 9... it would be more effective in general later. The 8 or 9-cost cards can't be played until then, either. I agree that it's much better as a 4-cost card. And I don't necessarily mind the new effect buff. That's why I said the 2/3 with that effect buff would be good. That would be perfectly fair, and most importantly, balanced. Either make a card that costs 4 that can reach 5/6 or 7/8 with a minor group or decent self buff (like Jurassic Fossilhead, which only affects itself), which would be a perfectly fine card, or use the current very powerful buff with very weak stats. You'd still be getting a 1-turn blocker with a really good buff, rather than a 2+ turn blocker that can also deal very hefty damage... with a really good buff.
About Plants vs. Zombies™ Franchise Discussion
Recent Discussions
- 24 hours ago
- 2 days ago