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Hi.
Something like that happened to me a while ago, what happens is that ''Splash Damage'' and ''Attacks here and next door'' are different and separate things.
Snap Dragon has 3 attack, but also has Splash skill +3. (the same amount, maybe that's what confuses), so if a trick/environment reduces the attack to 1 for example, he still has Splash 3.
It happened to me with Lightning Reed, i put a Fertilize ( +3 / +3 ) , and anxiously I waited for the Splash damage +3, but not, still do only 1 Splash Damage... It was very disappointing xD
instead, Threepeater pea plant, don't have splash, its ability: '' Attacks here and next door'' , so, if you put fertilizer, if the attack will increase in other lines.
Another thing to say, Splash Damage don't hurt the Hero...
About Astrocado I do not know what to tell you.
- Anonymous8 years agoI have never seen it personally, but I have heard others mention the astrocado thing with planetary gladiators. It would be difficult for me to test, if you have a chance again with the astrocado damage, try taking a few screenshots of the moment and see if anything sticks
- Anonymous8 years agoAnother thing to consider, because I know that the cpu does some very questionable moves, when you say that no player would do that, well keep in mind they do not concede. And because of that, they have to assess all their moves and then usually go with something to do or prevent damage. I can't even count how many times on turn 2 they use two nibblers and are still at 20. I mean, why waste the 2 life gain, and twice yet...that's just losing card advantage over nothing. But they don't have the luxury to think the long game, and probably the reason why you see some ridiculous moves.
- Anonymous8 years ago
The AI itself is broken and not fun playing against. I don't know how many times it has spawned 4 of the same cards in a row to win a game. If EA wants people using Random to keep playing and test decks then they need to fix it.
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