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Yeah,all-star diversity is pretty bad right now, His only good variant being basic, both his elemental one and the two new one he got. All his other variant are generally just outclassed by those due to how similar they all are:
- baseball star and golf star which not only are nearby the same,but also get both outclassed by basic in any range anyway.
- Hockey star is outclassed by basic and just overheat everytime
- Rugby star is outclassed by moto-x-star (as he have a splash,it not obvious at the first place but it have one)
- Wresting star is outclassed by basic in any range
Also I'm pretty sure golf star is the same as he was in GW1 like most of his other variant.
The problem isn't that the variants are unplayable as the stock is heavily overrated/the others are underrated, especially the Wrestling and Rugby Star, as the default only sounds like he's firing much faster (default fires7, Rugby and Wrestling fire 5 round per second) and the Golf-Star has insane DPS at close range because he fires with 20 rounds per second. But the Baseball-Star is almost the same and the Hockey-Star has the same concept, just with less DPS.
- 10 years ago
@xxSe4l-MLG420xx wrote:
The problem isn't that the variants are unplayable as the stock is heavily overrated/the others are underrated, especially the Wrestling and Rugby Star, as the default only sounds like he's firing much faster (default fires7, Rugby and Wrestling fire 5 round per second) and the Golf-Star has insane DPS at close range because he fires with 20 rounds per second. But the Baseball-Star is almost the same and the Hockey-Star has the same concept, just with less DPS.
I which there was a updated DPS chart somewhere,the one I use date back from GW1. I could see maybe why baseball star, golf star and rugby star can be considered viable right now, But both hockey star and wresting star as clearly outclassed by Basic at almost everyway.
- Anonymous10 years ago
No, I disagree with the Wrestling Star. He's better at close and medium range if you can land all your shots, and the high damage can get you a shared vanquish or two over range. The main problem is that you need very good aim o hit all your shots because once you miss, your effective DPS (the amount of damage that you deal) suffers a lot more than what it would with the default All-Star. The best All-Star? Debatable. The hardest one to master? For sure. The worst one? Hell no. My favorite? Definitively.
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