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I'm pretty sure that they would have statistical tracking of how many people use the leveling up perk and how many XP it accounts for. You know what you're getting yourself into when you select it, and understand you're giving up slots to use it. Also, perk slots are something that everyone will always have. 10,000 coins is not, so that's unfair to those that might not have the coins. I think they will do just fine with how it is.
- 6 years ago
@CJackson5083 Yes, they do have "statistical tracking". But there might be players who talk about Foot Soldier being weak while them equipping "Leveling Up". Also, having it equipped lowers the number of players who contribute to the "statistical tracking". For example, I've maxed almost all heroes. But during that journey, I used "Leveling Up" and other upgrades that I almost never changed and then moved on to other characters. Players like myself, who prioritize leveling up, rather than trying different upgrade dilute the tracking system.
That means, they have lost crucial data from players of different skill levels.
The 10k coins was just an example only as I've mentioned. It could be 5k or 2k or 1 coin. 10k coins can be earned in 1 turf takeover game. Also, this is all "optional". Exactly like how equipping "Leveling Up" is optional.
- 6 years ago@CJackson5083 Yes, they do have "statistical tracking". But there might be players who talk about Foot Soldier being weak while them equipping "Leveling Up"
Damn I'm guilty.- 6 years ago
The way they did leveling multipliers in GW2 was great. You could just shoot some targets, and you had another multiplier level. Can we bring the quest board back?
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