Forum Discussion
@stukapooka Thank you for the very detailed reply, I agree with a lot of it!
Many of the original characters were underwhelming compared to the new ones. When I complainded about Nightcap and Oak nerfs I wasn't really referring to Founder's Edition. They needed to be nerfed, but I still see many people complaining about them. I'll reply to some of your points in the order your mentioned them:
- Yes, Corn remained worse than Soldier in many, many ways. His legendary upgrade is one of the worst. It seems like the team always thought powerful plant characters needed downsides to them, but completely ignored that for most zombies. They, at one point, tested a legendary upgrade for Imp that would have given him the rockets from Rocket Ride as his primary! All with his high rate of fire! I mean, like, seriously ?!
- Snapdragon was terrible in Founder's, but now is very powerful. They seem to either go way overboard or not do nearly enough when balancing characters.
- I don't think Imp is as bad as everyone says. He needed to be nerfed. I agree with you that he was nerved in the wrong ways. If another PvZ shooter were to be made, they shouldn't include him. I know it sound radical, but he has always been a balancing mess. Either way too strong or way too weak. Always. And they always switched between the two after complaints. Imp and z-Mech are especially weird, considering we have proper team-play classes now that can transform into bigger versions.
- Yes, Engineer is the disgusting. It is really sad that during the whole game's life time, he wasn't nerfed properly once.
@gametrieuk As I said, there are some powerful plants. There should also be powerful zombies, that's not the problem. The main problem I wanted to highlight is that powerful zombies can be stacked, while plants can't. The zombies have so much versatility and power at the same time, without any downsides. If a plant team works well together, they still can't beat a cooperatively playing zombie team. Wizard adds firepower to already way too strong characters and can gain abilities like warp through his host. Scientist can heal and entire team at once and quickly warp around. Brainium Basher is god-like.Engineer's turret also doesn't have a plant counterpart. If you combine of all this into one team-playing zombie team, they are unstoppable, no matter how many Peashooters or Snapdragons you have in your team.
80s is meant to be a high skill high reward type of class but he's not really that difficult to just flick shots off with then delete an opponent if his missiles actually work. Hes practically an easier deadbeard with more survivability.
Don't even get me started on what chomper has become over the buffs and nerfs.