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I like the idea to know where friendlies are. I have played a bit of Overwatch and Paladins and indeed having a teammate's character shout 'need healing!' gets annoying in a hurry (I play tanks and healers a lot in those 2 games). As BfN is more team focused than either GW game, having tools that make it easier to coordinate is a good thing.
- 7 years ago
@Iron_Guard8 I play Paladins and Overwatch too. And I wish that friendly radar idea was there. It is too difficult playing Reinhardt (a tank hero) without knowing where the healers are behind you. You can't realistically look back since you're holding a shield using that hero. Healers are often distracted healing others, doing their job and everything you know, and I understand that very well. If Tank heroes knew the healers were being harassed at the back, they would probably pull back to cover and try to assist them instead. But many tank players would push assuming the healers would follow them which grows into a frustration and hatred toward healers. Just like @ToastedSarnie said.
Also in Overwatch, when a Genji player (a flanker/assault hero) is at the end of the map requesting healing. As a healer you can't realistically break formation to cross the hoards of enemies and heal him. If he knew where you were on the map exactly he'd go to you instead and know he's the one who's wandering too far.
Hence why people don't prefer playing tanks in those games. Because they rely heavily on other teammates to make great use of their kit. That applies a lot to Citron since he's holding a shield and the Zombies have too many heroes that can pass that quickly harassing him. It can be very frustrating playing that hero and I totally understand that.
There is another thing to add... You can't realistically expect all players to communicate with you. Especially in servers where people don't speak the same language.
@ToastedSarnie This frustration happens in most games that have a healer class. People thinking healers are miracle workers when they have a lot on their plates. The world you see differs from theirs. What I mean is, you can see all other players' HPs from behind walls, but they can't, they don't see it. So they don't know who needs help and who doesn't.*1 You can't heal them only and leave others, I get that very well. Those abusive players probably never played a healer class for a long time to understand what's going on. Also, in Overwatch, whenever I play healer, there are those snipers/long range hero players at the back who keep spamming "I need healing", making me seem like a bad healer, when I'm in the middle healing tanks and don't have an eye at the back seeing that they're injured or not. The radar could assist you in knowing that. (for example, the arrows could turn red and if you saw that, you can turn back and heal them without having to get yelled at for not seeing them.)
*1 This is a post I was thinking of late, I want to see all allied health statuses as an option. As a Scientist, I feel super powerful holding all that knowledge, warping to my teammates, healing/reviving them while finishing the enemies they were fighting. This way more players can get the "Saved an Ally" XP bonus.
- 7 years ago@GammaX6 Good points, though I'd really, really like an ability to just blow-up the annoying ones . . . 😜
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