So far I’m disappointed …
On the pro side:
- It doesn’t effect the core gameplay (you can just not participate and don’t have any negative sideeffects)
- I like the competitive idea (altough some sort of sports/olympia theme including cool buildings like stadiums and the like would have been a much better fit than a war theme! Pls no war buildings in future updates)
on the * side:
- it is very time consuming to get war supplies, especially if you compete for CoM. I’m already busy collecting points and barely have any extra time to wage wars with other mayors. The additional war supply tasks in CoM makes this worse, not better.
- the war supplies and diaster cards are completely random. I Finished and skipped a lot of deliveries, but still I dont’t get enough materials to launch a single disaster. But i could open up a duck and pliers museum instead.
- not being able to produce exactly the items I need removes any competitive aspect. It is pure luck if you win or loose depending on your rolls and the number of active mayors in your club
- the war items fill up storage space
- the rewards are disappointing, you should at least include vu items in the rewards since there is no reliable way to get those yet.
- inactive members and differences in level and production speed make the whole feature very imbalaced. Our first war was a 10 against 1 (there was only one active mayor on the other team). Easy and boring for our club, very frustrating for the poor mayor on the other side.