Hmmm. attached is my entry for green valley which got, unbelievably, 4 stars. I thought the max was 3.5!
I did notice during voting that all cities I saw had 2, 2.5, 3 or 3.5 stars as an average rating. In general, the better entries were people with 3.5 stars so obviously the ones who try. But where are the cities on 0 to 1.5 stars? some of the rubbish I saw was only worth that and so many people submit junk. More importantly, where are the players with 4-star average, bearing in mind 4 stars are needed to reach the end? I need to win this week or get 'double blueprints', or get a handout if I am to get to the simcash.
I suspect the voting does work in a way, the rubbish cities do get lower points and the better cities get higher but the spread seems to be 2 to 3.5 stars not 0 to 5 stars. I have suggested other options (elimination so only the better ones gain more viewings and stars, group the cities into 10 chunks based on the voting, lowest chunk gets 0 stars, highest 4.5 stars (winner gets 5)) or they can even just apply a multiplier - double the distance people are from 2.5 stars (range would then be 1/1.5 to 4.5 which is better). Whatever, the voting needs to change, or the event track.
Like the idea of votes getting blueprints as rewards. Encourages voting and will allow people to make up the shortfall in entries / stars.
Also agree voting shold not be on a Monday or Tuesday. It was only done that way to align with Com and see below for what people think of that! Do design Monday - Thursday, vote Friday. Design tasks not to appear in com!