6 years ago
Kick Out Steve! EA
seriously EA, if I wanted to kill monsters, I'd install The Witcher. In SimCity, I want to develop the city. You can even move it to the war board. I do not participate in them. I know The Witcher i...
On my version Steve doesn't affect the war. He's just an extra thing you can do if you want to. He's seems a bit handy as he keeps war deliveries open until you kill him/ time is over.
I like that it’s a means to complete war CoM tasks outside of a war. However, by adding the task “Launch Disasters at Monster” very frequently I have the same problem: impossible tasks. Obviously the first launch disasters is ok, but every time it’s offered the next day, or the day after that, it’s a task I must delete. The 3 day return time with no ability to recall it is lame. Also, during this CoM week alone I got 2x launch 5 attacks, 2x launch 4, and 1x launch 3. That’s 21 attacks against a monster that only has 20 hit points on which I’m also intended to use attacks other than slap. Terrible implementation on this.
I just don't want to see a monster roam off the coast of my city. Just as I can ignore the wars completely and not enter the war board, as I don't have to click on the airport and make deliveries, I don't want to see the monster. SimCity is about creating cities, not fighting monsters.
Unfortunately, EA can't do an update that won't fail something. In Frost Fjords, boosts are not snow covered. It frustrates me even more.
Yep, 10 simcash to get Steve back would definitely help. "Don’t throw the cephalopods out with the sea water" made me laugh 🙂
It is a shame that the same war items are used for Steve and for war. I won't touch Steve, I need those war items to help my club win wars...