Forum Discussion

Re: Simcity buildit a waste [Edit - Admin.].

I've been playing this game for over 2 years now and didn't pay for the game at all! Mainly because it's insane expensive. Doesn't mean you can't have an awesome city though, just takes a lot more time and way better planning ahead.
I'm almost lvl 68, 2.35M people in my city, Capital as good as finished (maybe next year I get the 3rd Maxis Manor) except for some details like roads and other special buildings at some point. I have 3 regions unlocked with 600k people there. So yeah if you have patience and time, just keep playing for free (y) 

2 Replies

  • BlazinsZ's avatar
    BlazinsZ
    7 years ago

    I think you're in the wrong place, if you allow me to tell you that hehehe, Simcity is a game from Maxis, Maxis since the beginning has created games based on things not seriously ''real'' , and i love that,

    the first game, Sims 1 (when EA was not even part), you saw Genius, ghosts... Makin Magic, Living Large expansions... In Simcity you always saw ovnis, robots attacking cities, LOL.

    So, there is nothing real in a giant golem attacking another city, or a Plant Monster... Also the Omega is a faction about the ''Future'' always common in this Saga of Sims. 

    Anyway, if you can share a photo about those windows, because i saw many comments here about that, i'm curious, i didn't see nothing wrong, tbh i like a lot the regional buildings, especially Frosty Fjords buildings, and i'm paying attention to the buildings in my city and i see all normal, all good, so what are these giant windows that everyone talks about? 

    As far as I can agree, it's about expansion, it's extremely long, and also the rewarding system in war is so slow... 3000 coins, 2 gold keys, 1 freeze and 5 comics hands cards, that's all 😕 , that's the reward for 2 days playing a war, and you need 60 comics hand cards to advance next level (then you need, 80 cards? LOL, and there is a lot of disasters).

  • @BlazinsZ 

    I agree with you, 100%. Particularly, regarding the slow crawl of land (and storage) expansion and the rewards for Club Wars. I don't mind trawling GTHQ for special items or doing intraclub trading to get what I need, but when they introduced the regional exports that insist on asking for Vu/Land/Storage/Airport items (and it's hard to ignore this CoM task when it can be as much as 2k+ plumbobs and it's nearly impossible to complete without using the exports now, thanks to the increase in the amount of regional simoleons for the task), that's when I'd had enough. Likewise, the rewards in the gold war chests are now so laughably bad that I don't even strive to make the gold chest anymore during wars. If i happen to get there because our club needed the points for a win, then so be it, but when I get things like Not in Kansas or gold coin simoleons in a gold chest in Arenas 4+5..?? C'mon, EA. you're slapping me in the face with that. I know that the rewarded chests are purposely less enticing than what you get buying particular card packs. I get that you want to monetize the game, and that's okay, but the stark differences between what I get putting in days of work in a war and what I get just by pressing a "buy" button are getting to be ridiculously polarized. It would go a long way if your game update devs tweaked that to be a bit more similar.

    Also, y'all need to create a platinum chest and put a (temporary) shield-snapping boost in it. THAT would entice me to want to put 48hrs of my time into prepping for and engaging in war to earn 66K+ points, if something like that was on the table for a reward. Heh, who am I kidding? Until they address the still-rampant cheating/hacking going on in the game (looking at you, CoM and Club Wars), the rest of this is just academic. 

About SimCity BuildIt

Issue with the game? Join our SimCity BuildIt community forum to discuss troubleshooting.9,208 PostsLatest Activity: 2 hours ago