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Re: What is Avg.V.U.S.P score and possibility to knockout opponent clubs?


@lesorsier wrote:
@teppumIt is confirmed, we just did it. Last minute knockdown, and we won. (We was losing on points)... As I said, cheaters can be beaten this way. Millions of points is not enough anymore.

And vice-versa, you can lose at the end, even if you are winning with points.

Cheaters yes.

Genuine active players too... So a club can be inactive until the end and then win. This is exactly the same as the previous issue, where a club would be very active at the start, then hide under the dome for the remainder of the war. It is just in reverse.

Not sure EA have got that aspect of the KO feature right at all!

16 Replies


  • @teppum wrote:

    @lesorsier wrote:
    @teppumIt is confirmed, we just did it. Last minute knockdown, and we won. (We was losing on points)... As I said, cheaters can be beaten this way. Millions of points is not enough anymore.

    And vice-versa, you can lose at the end, even if you are winning with points.

    Cheaters yes.

    Genuine active players too... So a club can be inactive until the end and then win. This is exactly the same as the previous issue, where a club would be very active at the start, then hide under the dome for the remainder of the war. It is just in reverse.

    Not sure EA have got that aspect of the KO feature right at all!


    I disagree, getting too complicated tbh, this is not exactly the same thing, not even near, you need to be active the whole war if you don't want to be knock out, the last issue was they stayed bubble with no movement the whole war, but here if you don't repair and go out in 4 hours you're done, so, no more feeders club with 9 sleeping cities, this for both teams, the difference is that the timer is short in the end, but very easy to solve just using an umbrella, or just you team beign there, why not? as I said, If the hardest thing is in the end, simply start the war, so that when it is over, it will be daytime in your country, and you will be there. it is even more important than the beginning, so you are not so interested in being present when the attack phase begins, with a single player that you put there in about 4 hours is enough, for example the attack phase can start at 4am, but not problem if you all are offline, at 8 am you can repair and start the fun there (if the timer is 5 hours to knock out). 

    So the beginning isn't that, it's not that important, just arrange your war to be at the end, but, you still need to be fighting the whole war because you can be surprised anyways. 

    Obviously teams are getting knock out easily right now because is a new thing and they are learning how it works, but give them a few weeks and everyone will have prepared and you will realize that it is not so easy to defeat a team (especially high arenas) and you will have to be smart to knock them out.

    you don't even need to get stressed leaving all the cities green to avoid a knock out, just leave a single city 13/14 buildings repaired still bubbled, have the repair requirement ready, and at the last 10 minutes, repair, and use an umbrella, freeze someone you see attacked recently, or have a Pump I,II,III or looks like is online in their side, if they Shield Buster you, they're actually doing you a favor, use a second umbrella then too, if a player was defeated (was not enough), analyze, correct, and the next war prepare at least 3 players online at the end, all to use umbrellas in the same city, same method.

    I honestly don't understand what the drama is with this new rule

    please, in a club with 20 active players or more, anyone can repair in less than 5 hours. If your war ends at dawn when everyone sleeps, it was your fault for not knowing how to manage the time to start the war. If you can't be online at the end even when its daytime, then your club belongs to a lower Arena, where you can fight another club who takes the game more relaxed just like your club. The reward is just 10 cash per Arena so isn't that bad

  • @BlazinsZ I actually like this. The 1st thing I like after a long time. As we are active, it's pretty easy to defend at the end. And war against hundreds of mags and SB is not lost until the end 🙂
  • @BlazinsZ You are wrong. Because if you have 13/14 of the buildings, and the opponent plays the anti shield and destroys you totally? It is 0/14, you will not have time to rebuild and you lose.
  • BlazinsZ's avatar
    BlazinsZ
    6 years ago

    @SantaCruz656981 wrote:
    @BlazinsZYou are wrong. Because if you have 13/14 of the buildings, and the opponent plays the anti shield and destroys you totally? It is 0/14, you will not have time to rebuild and you lose.

    but that is not so bad, or is it?, suppose you leave your city 13/14 and you are going to be on the llast 20 minutes, there are two scenarios: you find your city 0/14, this is not a problem, 20 minutes is enough to rebuild all. 

    The second scenario you find  your city as the same 13/14, but they planning anti shield and destroys you as you said, no problem again, you're going to be on those last 20 minutes, so you will see the lighting when the anti shield is launched, if they do that before you unbubble and put your umbrella, no problem, it is actually better, they are wasting one SB, so as long as you see the glow or lighting animation put your umbrella, done, again, your going to be online those lasts minutes there.

    but I have to admit that you have given me a great idea, you have a good point! if they see that you have 13/14 you're telling them, or some kind, are you signaling your strategy,  and you can also use this to your advantage. For example, your club can leave 7 cities with 13/14, so they struggle finding who of all those anti shield and then destroy, if they decide to clean all of these to transform into 0/14, then they need 7 SB and more attacks, thats a lot of stuff! 

    But this is the idea you gave me, like, why have to put 13/14 actually? noooooo! you can leave your city with 0/14 but see all your buildings requirements and have prepared all the items you need to unbubble, LOL ! you just take a look and save for example 3 nails, 2 planks, 1 backpack, etc, untill you have all, then, in the last minutes, you repair all, this tend to depends on how fast is your conecction, but usually in seconds you can repair the 14 buildings if you have your items ready, then put the umbrella, done. So, LOL, you can play a ''I'm sleeping, I'm offline'' having your city 0/14 and the enemy team thinking you're offline and confident with that, in the last minutes, you repair all! like Hello!! surprise!! I'm here!! hahahaha. 

    The enemy can never know what city is going to do that, they can see like 12 cities bubble with 0/14, what are they going to do? what can they do? nothing!, SB and bubble again? LOL that's lame, they can't do nothing! just wait the lasts minutes and see several cities with 0/14 repair really fast and they just see their trophie disappear.

    so, again, I mean, knocking out an enemy that is winning, in the end, it's not that easy, it is a lame strategy, 
    We have already discovered in this simple conversation several ways to circumvent that "strategy", perhaps it is working at the moment, but it is because many teams are just learning about this rule and how works, but later you'll see, hardl to have a victory just hoping to successfully knock out them the last few minutes.

  • Did it, last minute, they were more then 200k ahead with points... 

  • BlazinsZ's avatar
    BlazinsZ
    6 years ago

    @lesorsier wrote:

    Did it, last minute, they were more then 200k ahead with points... 


    Oh dayun, I decided I'm against now LOL, that's savage. it must feel bad to be knocked out after putting in so much effort.

    if there were no cheaters, then I would suggest that you aren't allow to  knocked out if the gap of points is too big, unfortunately cheaters exist and therefore it would be impossible to knock them out or beat them.

  • Don't be sorry, some of them were cheaters. They didn't make millions just because of low level war cards, but some of them had unlimited war items.... mags mags mags... etc,.. and 5 or 6 of them was in the game last hour, but it is hard to repair with the storage full of anvils and hydrants.

  • @lesorsier Based on the information provided it appears your club faced a talented 17 member club led by 3 strong players that scored in the neighborhood of 180K leading to approximately 400K points for the club - there is nothing showing that indicates cheating or millions as stated. I’m in full agreement with @BlazinsZ  - if this was a true hacker club I suspect the results would have been different. For what it’s worth, I suspect this will become the new normal for war games but only time will tell - good news is you have to hang around to the bitter end if you want to win.

  • SantaCruz656981's avatar
    SantaCruz656981
    6 years ago

    @PinnacleValley @lesorsier @BlazinsZ 

    The strategy of 13/14 or 0/14 does not work. At the end of the war the energy is 3x. If the enemy is buffered III, it is energy every 20 seconds! If you have 3 or 4 online, even if you rebuild, they will play SB and always put you at 0/14. I have a single question. I saw it in a war but I'm not sure anymore. When you use the umbrella and the enemy throws SB, and you put an umbrella again, does the SB break again? Because it is the easiest way to win (if your club has more points, of course). It is much easier to keep a member of your club alive than all the enemies killed. And remember, cheaters will always have level III special items. Even with the new rules, it is still difficult to beat them.

  • lesorsier's avatar
    lesorsier
    6 years ago

    @PinnacleValleyBased on terms and conditions here, and name and shame policy, this is all information I can provide.
    However, be sure that we analyze every opponent very carefully.
    Those "3 strong players" was clones, made month ago just for war, with just some basic cards opened. War Rank about 15, and avg over 50k. Made to be reported and banned, (instead of main big cities).

    And now we have ''true hacker club" avg over 200k. With unlimited everything, so they repair instantly. The only chance to win is that they are not online at the end. Or if they get banned before the end.

    @SantaCruz656981SB breaks umbrella again an again. Try with freezes. Freeze those online,.. and you have 15min to repair.

  • @lesorsier  I will certainly take you at your word and I assume the 3 clones are out of business (maybe). This is a different method of cheating as their performance within the specific war game gives no indication. It’s really difficult to fathom that they were not prepared at the end but that is encouraging news.

  • @DuckupsWe did, but nothing happened so far... there are 8 hours left to the end,...

    @PinnacleValley  another ''talented" players? 🙂 ...Any advice would be appreciated.

  • Duckups's avatar
    Duckups
    6 years ago
    @lesorsier Feel there are 2 ways to do it. I dont do it. Our leader does. Maybe they arent. Its semi possible, if they have 15 mag, we have one who can do that legally
  • @Duckups They don't have Mag15. Normal cards, Mag from 5 to 12, MM and Mellow 3, 4, 5... nothing unusual. We have the same more or less. Just we don't have unlimited hydrants and anvils. And non of us have avg more then 50k. Some of those have 250k
  • @lesorsier  This is certainly a far cry from the prior club, hopefully you reported early enough in the war game so maybe some will disappear before the end of the contest. My advice is launch control attacks to minimize required resources, collect everything you can and hope they tire out before the end of war. Good luck.

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