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Anonymous's avatar
Anonymous
10 years ago

Things Every New(and Old) Mayor Should Know

I know there are other threads addressing this subject, but they are a bit dated, have drifted off topic, or are so many pages in that my ideas would not be seen by many and sometimes I just don’t agree with some of the advice given so please allow me to start anew.

I do not intend to be so arrogant as to imply that my ideas are the best or the only right ones, in fact one of the great things about SimCity is there is no right or wrong. If you are happy with your choices by all means carry on and enjoy, if on the other hand you, like me, what to know if there might be a better more productive path I hope I can help.

My city after a couple false starts and significant revamping has achieved a population on the cusp of 1.5M at level 45 maintaining 100% approval while not building any more than 2 and 4 lane roads. My next goal will be too achieve a population of 2M before I reach level 51 which should easily place me in the top 5% of cities based on population to level ratio. I have achieved this building mostly standard residences, my current city has only 3 partially updated Paris residences and 3 Tokyo Residences, built simply to satisfy Mayor’s Contest assignments. See the attached screen shot for validation. Oh! And by the way did I mention I play for free!(Sorry EA)

There is so much to share that I couldn’t possibly put it all in a single post, but if I get enough interest I will try and post more detailed ideas about specific topics later, if you have specific questions please ask and I will do my best to share with you my ideas. So here are some basic points I feel are important to grow a successful SimCity.

Make a plan. Every city needs a plan and that plan needs to include places for residences, Essential Services(Fire, Police, Health), Utilities(power, water, sewage, waste), Stores, Factories, Government Buildings, and last but absolutely not least Specialty Buildings. Specialty Buildings require a post all by themselves and may be the most misunderstood and neglected element of SimCity. If I had to guess right now over 500,000 of my population is directly attributed to my Specialty features not to mention their contribution to my approval rating and subsequently my revenue. If your plan is to throw up buildings and roads haphazardly your city will never reach its potential.

We have all seen the thousands of cities that use the oft recommended system of endless parallel roads regardless of small variations they all have one thing in common huge expensive expanses of 6 lane road upgrades. This is because buildings usually can only face one direction. I also started this way and quickly realized that it wasn’t going to work if I wanted to keep my credit card in my wallet so I started looking outside the box for a better way and after a couple of moderately successful attempts came upon the grid I am currently using. I am not advocating everyone copy and use my design, in fact I’m not sure how I would feel about that, I sort of  like my uniqueness, what I’m saying is think outside the box don’t limit yourself by thinking that just because everybody else is doing it a certain way it is the best way. I came across what I felt was a very intriguing design in my tours through the Trade Market, Tamicity I believe, It had an even more original grid than mine that I thought about testing but decided I was too far along and didn’t have enough open land to properly test it so let it go. Do take time to explore neighboring cities when trading for ideas, you are looking for those Blue Gift Tokens aren’t you, also read the messages that pop up when you claim a Mayors Gift you will be surprised how many are negative towards that mayor if so you might not want to copy them too much.

A good plan should allow for flexibility as your city grows but still provide a solid foundation for your city. Individual road segments should be kept as short as possible so if an upgrade is needed the cost is reasonable. Almost every residential building in my city can face at least 2 streets sometimes 3. It is my ability to rotate my residences that keeps me from spending huge sums of money on road upgrades, and if you want to play for free every semolion is precious. If I get a Red Traffic warning that would require a 6 lane road upgrade I simply look at my buildings, see where traffic enters from and rotate the entrance to another street alleviating the problem (Tip: Study the building BEFORE selecting it. I have found that many times buildings seem to auto rotate to the best possible orientation so if you select it before taking note of its current facing it could auto-rotate and you may then be returning it to the original problematic direction. If you’re not sure just click the red X and the building will return to its original position and you can start again. This can take considerable time 15-20 mins to correct itself but it will, but I have also found if I move the troublesome building to a new temporary location, click the green checkmark, and then immediately move it back with the new facing the problem clears instantly). At this point in time I am confident enough in my basic design grid to know that I should never need to buy a 6 lane road unless I choose to, they are pretty after all.

Storage, Storage, Storage, repeat after me “I will never have enough Storage”. Storage is what makes this game either challenging or very easy. Having sufficient storage capacity will make the seemingly impossible Epic Projects possible (Yes I have completed Gold Epic Projects in under 3hrs without a credit card it’s not just Internet BS); mean the difference between success and failure in the Mayors Contest and overall just make the game much more enjoyable. So collect every Camera, Lock and funny looking Storage Bars you see at every opportunity. Keep in mind as you collect these tokens they are acting like a parasite on your available storage space i.e. I’m currently about to expand my storage from 490 to 500 to do this I must collect 35 of each of the 3 tokens or a total of 105 storage slots dedicated to these tokens leaving me with only 385 slots for other items. I failed to realize this until too late and am just now getting ahead of the curve. You will find as you level up you will unlock more and more items which will need to be stored so get ahead early and stay there by constantly upgrading your storage it is more important early on than any other expansion, including land. Oh, and consider them targets of opportunity when in the Trade Market you see one you buy it. You will not be able to collect tokens from Balloons fast enough so be prepared to buy! A rule of thumb I have seen and won’t disagree with is keep your storage 10-15 times your current level, meaning if you are level 20 your storage capacity should be a minimum of 200 but preferably closer to 300 or more.

One last topic and I will put an end to this monster. Don’t let the game decide what you want to do with your city. By this I mean the game tries to steer you into what are IMHO bad decisions. It would have you develop the Beach area early on yet if you look at what value the Beach improvements offer to your population they are some of the worst returns in the game you are better off developing the Mountain and other Specialty Lines before the Beach. Same goes for the Airport 80,000 Semolions can be put too much better use early on than opening the Airport. I didn’t open the Airport until my Population was over 1M and then only because I had to for the Mayors Contest. The only thing the Airport offers is the opportunity to build higher density houses in different architectural styles, Paris, London, and Tokyo. While this does grow your population faster it also demands greater investment in both Semolions and Real-estate for Utilities. Building these structures also requires at least 1 of 3 Special Tokens for each zone so you are looking at additional 10-40 storage slots just to keep these tokens on hand and they are expensive to buy or require cargo plane shipments where you must give away valuable items for pennies on the dollar to receive one token. If you simply love these other building styles by all means ignore me and open the Airport at least you will have some idea of what to expect. Before I opened it I always wondered what I might be missing and for me it was nothing but you might feel differently.

The two areas I do recommend you develop ASAP are the Shipyard and Vu Tower these are you best and most reliable source of Gold Keys and Gold Keys are the currency of most  Specialty Structures which are possibly the single most important buildings in the game. I delayed developing the Vu Tower over reluctance to willingly destroy my beautiful city but it gets easier after the first Meteor Shower and the damage is easy to repair while the resulting Keys have made my city a better place.

Wow! This took on a life of its own sorry but there is sooo much more to say. Again If I get enough positive response or request for insights on specific topics I will try to make more shorter posts. If you have other ideas or think I’m an idiot please let me know why I too am still learning the intricacies of this game. For those still awake thank you for reading.

18 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago

    @Arcadia0426 wrote:

    Thanks for the info. I cannot do these projects until I reach level 24. I can't even see the point values for any building at this time; I'm guessing that kicks in at level 24 as well (I see area, boost, and price only).

    Even now, however, I have a better sense of what these epic projects might be like. Sounds like a challenge!

    On a side note, yes, I am familiar with the speed-up tokens. When I built the Dept. of Epic Projects (whatever that level was) I guess the game awarded some copper and silver tokens. I didn't notice at the time. I'm locked out of gold tokens and epic buildings until I level up. Right now I have a problem ticket in to EA. I won the grand prize this past contest, which included 5 gold tokens, and... I didn't get them! Hopefully, they'll fix that and give them to me.


    As you move up they will give you speed up tokens at lv 16 (turtle), 20 (llama) and 24 (cheetah).  I would highly suggest you do not use these for anything else besides your first Epic Project.  Just save them and have them sit until you're ready to do you first epic.  I didn't know any better and used them frivolously and took me way too long to get Epic projects going.  When you're awarded the 4 cheetah tokens when you get to lv 24, don't use them until you're pretty confident that you can make it to 160.  It will make it a whole lot easier.

    I had to do it the hard way.  I didn't even start epic projects until I hit Lv32 and was upside down on my storage with only a 190 capacity.  I could only make Turtle the first time, so I ended up with 2 turtle buildings until I got my storage high enough that I could make 80.  Then I ended up with 6 Llama buildings and couldn't make 160, so I kept increasing storage space.  When I got close to 300 storage (actual count was 290) I got lucky by completing one of the bubble quests that awarded me 4 cheetah speedup tokens.  Sorry, I don't remember which quest.  I saved those for my next epic project and after stocking up on a lot of items before starting it, I made my first cheetah and used 3 of the 4 cheetah tokens during that time with 4 hours left on the clock.

    It's only gotten easier since by continuing to increase  storage capacity and saving Epic tokens for when they're really needed.  My own opinion is that a storage capacity of 300 is the magic number needed to make cheetah.  It can be done with less, but the more space you have the easier it becomes since you have more room to stock up.

    When I stock up, I clear out my storage, land, beach and mountain items to have more space to store items.

  • Have anymore advise, there are so many question from different level of players and it is difficult to obtain Knowledgable answers to a broad spectrum of gamers....would love for some of those problems to be addressed.... 

    It  would benefit greatly if EA help would put together an updated new mayor help , the information that is on file is severely outdated!  

     https://www.facebook.com/groups/1041968789162019/

  • Anonymous's avatar
    Anonymous
    10 years ago

    bustynutz 


    Have anymore advise, there are so many question from different level of players and it is difficult to obtain Knowledgable answers to a broad spectrum of gamers....would love for some of those problems to be addressed....


    Is there here any thing specific you would like answered because there is a lot to figure out and documentation from EA is limited, hard to find, out of date, and sometimes flat wrong.

    I had planned on addressing other areas in detail, but truthfully I expected a little more response to this post than I've gotten. It is hard to get into details and keep it short and concise and I'm not sure people want to see long posts on these forums. I've been toying with the idea of writing something on Specialty Buildings since it is such huge part of a successful city and they can make or break your quest for Epic Buildings and I just can't believe what I see sometimes as I explore others cities while trading, people do not seem to have a clue to maximize their potential. Then I need to remind myself there is no right or wrong way to build your city as long as you are getting the results you want.

    Always glad to help just ask.

  • Anonymous's avatar
    Anonymous
    9 years ago

    Have anymore advise, there are so many question from different level of players and it is difficult to obtain Knowledgable answers to a broad spectrum of gamers....would love for some of those problems to be addressed....

    In regards to this part of the discussion, you are correct. I have mainly played online PC games, like Elder Scrolls etc, with guilds and such. They actually go to the extent of website development, which I know very little about except that it's easier because certain places offer a free domain and templates for designing. I do not Facebook. In fact, I can't even friend anyone in anyway that I know of because Apples last update did away with that option and I can only view my achievements, this is probably because Apple gets a cut if they do away with friending capabilities through their Game Center and essentially try to force people to use Facebook. If anyone knows a way other than Facebook for IOS devices please make a post, lol. Anyway, if someone really enjoyed the game enough and had accurate access or knowledge regarding the game they could undertake the task and circumvent both EA and Facebook. Maintenance would be required as game changes occurred. I, however, am not volunteering for that responsibility, lol. It kind of would be nice to have ingame guilds with a guild bank, lol. That's asking a lot though. I got spoiled by the luxuries  provided by PC game developers  and I already advocate for some kind of in game communication and friending methods. it would reduce the need for Facebook, which is a source of revenue because then anything you post is Facebooks property basically and they will exercise that to the fullest potential for monetary gain. This information comes to me via computer security specialist who work in the financial arena where security is top priority. None of them will join Facebook. You can create emails just for gaming but they usually can circumvent that and acquire not only your other personal information but any contacts on your device via updates. I highly advocate against its use whatsoever vocally every chance I get...as you can very well see, lol. Happy gaming everyone! 

  • Anonymous's avatar
    Anonymous
    9 years ago

    I think having a tutorial section regarding different topics with very precise headings would be nice. I haven't seen much new info on the web since the last update and a lot is really outdated. I type in the search box provided above and what pops up is so broad. I write long posts,lol. Can you tell...hee hee. It does take work to compile and organize information and players input from those with accurate knowledge but it really needs more subdivisions IMO. General is so vast and broad. It would be nice to have lists, like residential  buildings only related, and then subdivide that into epics, specialized towns, omega. A section for the speciality buildings. With info like what they do, maximizing their potential etc. There are just so many topics it's crazy, lol. These forums represent that because people are looking for such specific information that finding it at times can be a challenge. I won't complain though because I am grateful to have it versus nothing and I think folks really do try to help best they can. I think I did find a way to add friends via iMessage on iPad and it's a hassle but I tried it and the person got the message but they don't actually play so seeing if the invite actually would be accepted wasn't useful. I see a lot of email addresses when I check my contacts and I don't know whose they are but many resemble city names in game. I sent one invite out to a name that looked familiar and they didn't respond back at all, lol. Maybe they were freaked out by getting a message from someone they know nothing about or just didn't get it or deleted it as spam...who knows. My email address does not resemble my game name at all. It's weird how that info shows up though. I think it recognizes anyone in game at the time and just lists them. I think that's kind of a weird way to try to make friends. It's personal information with an email contact that some may not want shared. I don't want some weirdo emailing me..lol. I think most peeps are ok but you just never know. I however have not gotten a message at all and I guess you'd need to list your email here to let other gamers know..hey, I play and would like some friends, here's my email, it will be in your contacts list when I am in game. Jeez..what a hassle. I had to read the tutorial on it several times to actually understand how to get it going but I am not the most savvy techno person out there and I am a little concerned about just throwing my info out there but my address should be showing up in others contacts list if they have know how to use it. Lol. The flip side is if you get hooked up with some cool peeps then you can work together to advance much more quickly and a means of communications to accomplish goals.  I'll try it a few more times to see if it works but I can only friend folks with iOS. It won't cross over to android I don't think. Facebook just isn't something I support though playing solo isn't so bad anyway. Just a heads up. 

  • This information is top tier hands down, (my personal opinion). I’m just wondering, if you’re, say, at level 28 and decently pleased with the layout and function of your city with a population of 197k and 120 storage capacity, 100% happiness level, and education + transportation + entertainment services provided, and lastly the airport and cargo ship dock established — what would be your advice starting from this point? 

    also I have not established any epic buildings, after reading from you I realize is highly due to my storage capacity, and have also been hesitant of establishing the vu tower because my thoughts were “why would I spend simolians on destroying my city..?” 

    anyways… yeah definitely wanting to start applying your methods. I do like my city layout though, but can probably afford to rearrange some things. 

    love to hear your advice, thanks! 

  • Hello,

    I can agree with some of your points and lucky for us there is no wrong way to play this game.

    I like playing to win (most of the time) in the Mega League, city design, Epic projects, and war. I agree that going for max Storage is a key factor as all slots open in Stores and High-tech Factories or the pricey but pretty Nano-tech Factories. I also like the very pricey Vu Generator with all 11 slots open. I don't worry about the value of an item or building. If I like it, I get it even if I have to wait and save for it.

    I plan my City as if I am really living there. I like grinding in the GTHQ for items and checking out other Cities. Most are boring, but there are always a few that I stop and study their design. There are quite a few creative players out there.

    Most of all, take your slow time leveling up. There is so much to see and do on every level.

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