the visual updates somehow have made the characters look like they all have a rash of some sorts. what we meant by "update" or "change" the visual style is make the game look real. like the others...
Ok. They aren't trying to have a Fortnite style with the game.
Fortnite has cartoony visuals. skate. (2025) uses stylized realism. And the character designs are hardly androgynous, unless you make your character such, since you can, you know, make your character look how you want. Plus, I don't see how that would be out of touch, regardless.
This is my attempt at matching the hair, eyebrows, eyes, nose and mouth with as close to the same shapes as the game offers, and you can see how wildly different they still are. I don't want to give an art lecture, so please, use your eyes.
Furthermore, what you expected the game to look like is kind of irrelevant, as advanced engines don't necessitate photorealism. BioShock was made with one of the most advanced engines of its time and it has more stylized world and character designs than skate. (2025) does. And arguably even more stylized than Fortnite.
Edit: And for the record, I also quite like the art style. I just wish lower settings didn't so drastically change/ruin the lighting.
crazy how that wasnt the character i was comparing it too. but okay with your fantasy.
i was saying that his mans facial features look like the womans features from fortnite.
im saying its hard to not be androgynous in this game. what i am saying is somehow within 15 years EA copped out on making something realistic and instead is making something cartoony and unappealing. somehow me emulating skate 3 and upscaling with my 4070 not only runs better but looks better.
the old games had women as main characters even throughout the series and no one cared. why? because they were just included as skaters. this is such an androgynous corny mess that it quite literally hurts to play at times. this is just a sims experience with skating and parkour. theres no resonance with skate culture in this game.
ea thinks getting brands to sell is creating culture.