Forum Discussion
@Sati_Sati - I know Anakin is popular but his current heroic might is way too powerful. No matter where you are in the radius, you are eliminated and there appears no way you can defend against it even if you are shielded by walls or any other obstacle. I will be taking notice of the distance between Anakin & myself in future as I was playing Kamino & being eliminated by Anakin's Heroic might. I felt the effect had a far greater range than his specs stated even accounting for an epic star card. In the right hands, the player using him is usually the MVP.
Just another comment while I am posting: Last night playing on Naboo as a Clone, we were defending the entrance to the Palace. Some heroes were in play but Anakin was unavailable. Never saw him in any of the battles. When I was eliminated and respawned in Default, I found Anakin at the top of the stairwell to the throne room. The Player using him did not enter any battle, just stood there playing with emotes. Never saw him fighting, just hearing his comments. Fortunately, we won the match. The only time I hoped someone would eliminate one of my team members.
Thank you! :eahigh_file:
> I felt the effect had a far greater range than his specs stated even accounting for an epic star card.
Yes, you are right! It seems that every 50 damage Anakin takes(when charged), the damage/range of his Heroic Might will be increased +50damage/+1m.
The default damage/range is 100damage(130damage for Troopers)/10m.
And it will be 1000damage(1030damage for Troopers)/28m, I suppose (w/o a Star Card).
But, as you said, sometimes I feel more that this. 🤔
I think Heroic Might need some tweaks.
Such a huge damage/range ability is unfair(Also it penetrates the wall).
- ggibb657 years agoHero (Retired)
@BenWalke Last night on Kamino I was around 5 metres away from Anakin constantly hitting him using explosive sentry whilst he was charging his heroic might doing very little damage. I think the problem is the 90% reduction in damage whilst charging. He can stay in one spot building up range and power whilst attracting more enemies to eliminate. Generally in the right hands (or wrong hands if you are an opponent) his points score at the EOR is almost double that of everyone else in the MVP screen. If the reduction in damage was lessened to a reasonable level, then the player would have to be more tactical in his use of heroic might and please stop it's affect through walls. We had enough problems with Palpatine.
- DarthFDG7 years agoHero+
I am obviously missing something...
I've seen multiple postings from EA suggesting Passionate Strike can be executed in sequence (more than 1) like Phasma's staff.
How do you do this? I've only been able to do one at a time.
- 7 years ago
Hello there! :eahigh_file:
> I've seen multiple postings from EA suggesting Passionate Strike can be executed in sequence (more than 1) like Phasma's staff.
Like this?
- Reduced Passionate Strike first damage (50->40)
- Reduced Passionate Strike last damage (150->130)
Passionate Strike can be hit twice.
(When swing up and then swing down.)
That is what is intended, I think. 😉