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KulasDevorn's avatar
8 years ago

Arcade Mode is not what was wanted. Full game against BOTS is what is wanted.

After playing the beta and reading MANY posts on "Arcade" the consensus is the following:

"Arcade" is NOT what people wanted nor have been asking from since SWBF1 was announced 2+ years ago.

What we wanted:

Offline or against bots alone or with a friend either thought friends list online or couch co-op of the ENTIRE, let me repeat, ENTIRE Multiplayer experience. All maps, hero's, modes, and ships/vehicles, simply just against bots instead of online competitive. THIS is what people have been asking for time and time again, forever now, and where is it? Post after post saying the same thing I just said, and no response from DICE. Heck, even gaming sites are posting articles saying this. There are piles of Youtube video's saying this. So, either they clearly want to ignore the demand for this, or they flat out just don't care to put it in the game for some outlandish reason. A reasons that perplexes me as to why. I honestly do not get how this still is not in the game. No, Skirmish from the first SWBF is not what people wanted either, it was a step in the right direction, but not the real full experience we all wanted. 

What they gave us:

Small maps with either timed scenarios or kill count missions that is couch co-op with a friend against "bots". Completely separate from anything close to the Multiplayer experience. No flying or vehicles. No real objectives or huge battles like the online has. Nothing of what anyone really wanted. 

Now you tell me. How is it that the old SWBFII could have an entire game (Galactic Conquest) worth of offline bot battles and scenarios with ships, flying, and land battles....but the new games can't? How? Where is the logic in NOT having this in the game? Are all the people that enjoyed this in the old SWBF2 a minority or something? Because, I remember spending hours and hours playing Galactic Conquest and doing all sorts of fun things offline against bots. I also see posts from the Beta thread saying the exact things I have just said. So, something is off here. Something is not getting through to DICE. 

One of the only reasons I cared about the new SWBF2 was because they said we would have "Arcade" mode with bots and a Single Player campaign. I will say it, I pretty much hated the new SWBF. It was nothing but a multiplayer game, with a VERY small offline mode (Skirmish) that two people worked on to make. No, I am not a online competitive person, I personally can't stand playing against other people online, for many reasons. I play games to relax, escape, and enjoy myself. Not get killed repeatedly by over-skilled players, listen to elitists and rude condescending trolls, or not watching people use exploits or cheat to ruin it for everyone else. I prefer to play alone with bots or with a friend in a Horde mode or Co-Op setting, because I have FUN doing it. I rarely ever have fun in online competitive things. After playing the beta, the only thing I care about is the Single Player campaign now because the "Arcade" mode is not really what was being promoted, nor was it what people wanted.

Yes, I tried the multiplayer in the beta, and it was the same nonsense where good players hogged the Hero's and I was always struggling to even get enough points to buy one....if it was ever available. Had DICE simply added the multiplayer experience against bots instead of people, I could have really enjoyed that, I really wish I could....but it's not in the game. 

Dice. Would a response be that hard for you? You seriously can't say that the piles of posts about this is not getting through somehow. 

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