8 years ago
Challenges: Suggestions
EA/DICE, I would like to see more challenges added for objective points, battle points, and teamplay milestones, as the current challenge system is geared towards kills, but not much else. The game ...
Agreed. Some other things I've been wondering about in this topic:
- Many of the unlockable skillcards (e.g. Acid Launcher) have no challenges connected to them, if I'm not mistaken.
- Some hero/starfighter challenges are not really balanced in a way: sometimes they pose an irreally big challenge with the same reward, e. g. the "Take out the Leader" with Maul's ship, which requires you to kill 25 hero ships with him, that gets you 25 lousy crafting parts - same as Yoda's "To the Enemy Catch Up", which is nothing, basically you have to press LB 25 times to speed his ship up.
- More timed challenges should be active at a time. They offer the smallest credit reward, and are active for a long time. I mean an offer to get 100 credits is great, but these challenges are usually completed during 1-2 matches, and then you are stuck with them for another day or so.
Agree with you.
Also, there are no challenges for Enforcer and Aerial classes either.