Clones' armor in the respawn menu is inconsistent
Product: Star Wars Battlefront II
Platform:Sony Playstation 4
What is your issue related to? General
Summarize your bug The clones shown in the respawn menu while playing on Kamino (Coop/Instant Action) or Geonosis (Instant Action) are inconsistent with their "playable" counterparts.
What is your gamertag/PSN ID/EA Account name? Ghost-RC-1138
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug? 10/25/2019
What time did you see the bug? (HH:MM AM/PM) 09:00 PM
In what game mode did the bug occur? Galactic Assault
What is your time zone? AGT (BET) - GMT - 3:00
Steps: How can we find the bug ourselves? Join a Coop match on Kamino for the Light Side, or play on Kamino/Geonosis in Instant Action. Take a look at the default (shinie) clone armor for any of the four normal classes or the arc trooper's armor. Respawn as any of those 5 characters.
What happens when the bug occurs? The armor displayed on the respawn menu (phase 2) is inconsistent with the one you use when respawning (phase 1).
What do you expect to see? Phase 1 armor in the respawn menu, or the ability to choose between phase 1 and 2 default armors for the main 4 classes and the Infiltrator.
Please select your region South America
AMD or Nvidia Model Number None.
I've selected Galactic Assault but this is happening in Coop and Instant Action. The game modes list really needs an update.
I know this is a dumb bug, but a bug is a bug.
Here some pics:
The affected units are Assault, Heavy, Officer, Specialist and Infiltrator.
The affected maps and game modes are Kamino (Coop and Instant Action) and Geonosis (Instant Action only).
I may update this report in the future.
And please, make phase 1 and phase 2 shinies two separate skins. The rest of the skins are separated. It would be nice if possible, since it would give us a bit more of freedom and it would solve this issue too. Thanks!