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@EA_Ataashihi again
Well I tried the GA again and have some follow up on my previous post.
PING SITE: Had no issues getting into GA so this is not a problem for me anymore. Don't know about the other modes yet. Haven't tried them.
MATCHMAKING: Was a lot better last night with most matches being hard fought. There still were a few that were a little one-sided (maybe due to squad play) and I also noticed imbalance in some of the lobbies e.g. 18 vs 12.
SQUAD PLAY: This is still an issue for me. Being a lone wolf player, it took me a while to adjust and am getting a little better at it. My issue is respawning. The new system of being able to respawn on a squad player, friend or whoever sounds good but in practice can be annoying. Many a time I have wasted precious time in the game watching the little video trying to figure out where I want to spawn and as I select, the other player gets eliminated, so I have to pick another. Not to say this can be repetitive in one spawn. The other problem is you don't know where the enemy is before you select a spawn point. Many a time I have respawned with the enemy close and behind me (Eliminated as soon a I respawn). The end result is that I now mostly use the default point. The system now is confusing for me ( I reiterate ME/ For others, it may not ) especially when squad players are in vehicles. Another is that when I tried to spawn with Luke Skywalker, his selection box was like a flashing red light because of his combat play (attack then run ) making it almost impossible to lock on him.
I know other people may have different opinions and I welcome their thoughts.
Is matchmaking and balancing of the teams already applied to the game? is it for all modes or just for GA?
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