Forum Discussion
@ggibb65 the point being I would have thought is to put groups playing together against other groups playing together. Unfortunately the system doesn't actually work and a lot of the time groups get split. It's the reason I am now a lone ranger like you, given up trying to play with friends it just takes you more time exiting and finding a new game to get your group back together. It is possible to exit and rejoin the same team(not necessarily the same squad), but still this can negate the MM completely(with groups being larger now especially) and lead to the same one sided game. I think they should get the group play working correctly, that way MM has a better chance of balancing games where groups are involved.
The question about the button is a good one as atm all I can guess is that it's there for you to initiate the MM a few seconds earlier, I suppose if you don't need a toilet run.
@Tinogiggedy- As I have suggested in previous posts - I have never thought that MM, group play & team sizing were compatible at this time. The developers should select one, kill 2 and get the selected one to work correctly. Then they could do the same on the next and work on how to integrate it successfully before moving on to the other and yes, I think group play should be the first.
On the MM button, I have pressed it but have not noticed any difference. Maybe @EA_Ataashi could shed some light on it.
- DarthFDG7 years agoHero+
Matches are some of the most slanted I've seen in a while. 10-0, 9-1, 9-0. This STILL is not working.
How long do we have to put up with this? I mean really? How long?