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@EA_Ataashi how is the spawning into direct battle handled? I mean so that the spawning is not abused to change the battle of one vs one, etc... is there like direct and close proximity danger respawn block?
This was in SWBF 1, and it worked most of the time, however sometimes, players moved only a bit away and completely saved themselves by letting the partner spawn and heal them up...
Will the partner, who spawns on the teammate be invulnerable for few seconds? or will it be possible to kill him? If he is invulnerable, the balance will become an issue...
- 7 years ago
Hi, I did not get any reaction or answer on the following questions:
how is the spawning into direct battle handled? I mean so that the spawning is not abused to change the battle of one vs one, etc... is there like direct and close proximity danger respawn block?
This was in SWBF 1, and it worked most of the time, however sometimes, players moved only a bit away and completely saved themselves by letting the partner spawn and heal them up...
Will the partner, who spawns on the teammate be invulnerable for few seconds? or will it be possible to kill him? If he is invulnerable, the balance will become an issue...
- EA_Ataashi7 years ago
EA Staff (Retired)
Hey @Rogue_Manda_YT
I'm sorry that you had to ping me again about this, but for now we have no information to share on that matter 😞
/Ataashi
- 7 years ago
Hello, @EA_Ataashi
That is alright, let me/us know, when any details would appear. I think the questions above are valid and to be considered, it makes me worry personally. I am not so into a squad system, but I understand, why people want this, but there are serious problems that come with it. Hopefully, the devs have this handled.
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